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Andrea C.

Member Since 17 Jul 2007
Offline Last Active Today, 02:44 AM

Posts I've Made

In Topic: Questions on adding animations to the game

10 October 2025 - 02:52 AM

You can still use non-mirrored animations in the BG2 engine

In Topic: Questions on adding animations to the game

10 October 2025 - 01:46 AM

The BG2 engine uses sprite mirroring, so there are no east-facing animations for BG2 sprites.

In Topic: Current Status of Infinity Animations

22 August 2025 - 01:50 PM

Speaking of NWN animations, would it be possible to move them from individual components into one lump-sum NWN animations component?

The reason I ask is that, contrary to IWD and PST animations, NWN animations cant be given the IS treatment. Im all for having varied sprites in my game, but I dont want any sprites whose sounds dont match their animations frame by frame. I dont want to install the demons component and find myself with the NWN succubus, for example.

In Topic: NearInfinity

11 August 2025 - 04:11 AM

Is the latest build supposed to run on Windows XP 32bit? If not, what is the latest release that does?

In Topic: Infinity Sounds v2

29 July 2025 - 11:06 AM

skellytz, I was thinkingwould it be possible to support Icewind Dale: Enhanced Edition with IS? Since it shares the same engine as BG:EE. Im keen on trying it but you spoiled me with this mod and I can no longer play IE games without 😅