Speaking of NWN animations, would it be possible to move them from individual components into one lump-sum NWN animations component?
The reason I ask is that, contrary to IWD and PST animations, NWN animations cant be given the IS treatment. Im all for having varied sprites in my game, but I dont want any sprites whose sounds dont match their animations frame by frame. I dont want to install the demons component and find myself with the NWN succubus, for example.
skellytz, I was thinkingwould it be possible to support Icewind Dale: Enhanced Edition with IS? Since it shares the same engine as BG:EE. Im keen on trying it but you spoiled me with this mod and I can no longer play IE games without 😅