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Witch Hunter

Member Since 14 Jan 2007
Offline Last Active Nov 26 2007 08:41 AM

Posts I've Made

In Topic: BG1 Char animations for BG2?

10 November 2007 - 04:13 AM

Yeah I know that :P
What I'm asking is... how come some animations use the helms and shields off the old game? could I possibly put another animation in game (Say the heavy-armored cleric from BG1) and have him use those?

In Topic: Casting sounds?

08 February 2007 - 07:35 PM

Im actually refering to the files, as in making an overide for it...

In Topic: What would YOU like to see in the NPC Interaction Expansion Project?

25 January 2007 - 08:30 PM

Well you should think twice before bringing cespenar into a conversation next time!


:P

In Topic: What would YOU like to see in the NPC Interaction Expansion Project?

25 January 2007 - 02:03 PM

scrolls of reversal aren't meant to be common :o

In Topic: What would YOU like to see in the NPC Interaction Expansion Project?

25 January 2007 - 10:23 AM

because clearly they thought he was boring too :P

jokes jokes...


And you understood me wrong, Sarevok was a powerful being when he died, regardless of losing his divine status or not, Yoshimo was a rather lousy rogue... :P as Sarevok mentioned, he scratched and crawled his way back into the world of the living... I doubt Yoshimo could do much in wherever afterlife took him :P

And theres still the divine spark in CHARNAME's soul that brought him back to life, I doubt a normal one would do!