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lodgey

Member Since 15 Jul 2005
Offline Last Active Nov 28 2009 09:19 PM

Posts I've Made

In Topic: Help with installation bgt-linux

28 November 2009 - 09:21 PM

Hi.
Thank you guys for making this tool.
I have seriously tried to follow the How-to's and guides that I have found around the web. But now I am a bit stuck.
The bgt-linux script asks for path to BG1 over and over again, and I think I have gone over the list of possible missing files. Copied everything in from CD-images again, but still it returns with the same question.
I will try to upload my bgt.debug file.
If someone could please take a quick look at it, and give me a hint to what is wrong, I would be very gratefull.
Thanks in advance.
/ramforth


It's been a while since I set this up, but I will suggest that you try to run tolower (from the weidu package) in the BG1 directory as well (if you haven't already). It may be missing the files because it is searching for the lower case names and complaining when they aren't there.

In Topic: BGT in Linux (Successfully I think)

15 October 2009 - 03:23 AM

Long time, no post.

tis2bg2 runs through wine. This shouldn't bother me, because you obviously need wine anyway, but I would prefer to be able to run it natively. It does seem to work without issues, however.


If you still prefer to be able to run it natively maybe you could compile the "MACOSX" version from the sources:
http://home.comcast....r18/tis2bg2.zip
?


P.S. Do you plan to update the install script for 1.08?


Nugrud:

Thanks for that. I did find a version of tis2bg2 for OSX, but I had trouble getting it to work. It wouldn't load the .wed file (big endain versus little endain maybe?). I don't know if this is the same as the one I tried or a different one.

For 1.08 - I have just reinstalled BGT using the new version and, as expected, it seems to work as it is. The script doesn't include a replacement for the .BAT files, it converts them line-by-line. There are a couple of replacments, but the bulk of the file is just translated.

As long as Ascension64 doesn't add any new types of commands (different options to the copy command or some such) the script will convert whatever is there - add a COPY, add a DEL - the script will just translate them as they are. If the commands are changed to something new, then one of the sed scripts will need to be updated (fixsetup to be exact)

Gaerrent:

I don't know if you are still around, but it according to the output you posted, the script looks like it's extracting the .cre files from the bg2 directory, and not the bg1 directory. Getting the script to correctly process the correct bg1 directory isn't as easy as I would like.

I got around the issue by setting up a symlink, so my bg1 directory is "/home/mike/bg1". If you have trouble, try doing something like that. There may be a better method of reading in the directory so it is more reliable, but that may require someone with a bit more experience with shell scripting to get that to work.

In Topic: BGT in Linux (Successfully I think)

21 June 2009 - 12:02 AM

EDIT: Installation went smooth, although it didn't recognize full unix path (from '/') to bg1... now the game freezes when opening world map :|


I can't recreate your problem. Try posting setup-bgtlinux.debug - I'll see if there are any obvious errors. The only thing that I can think of at the moment is that maybe the installation couldn't find all of the necessary utilities (such as mosunpack)