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Slayer299

Member Since 27 Feb 2005
Offline Last Active Nov 16 2006 10:13 PM

Topics I've Started

Bug with Chloe's upgraded weapons?

20 June 2005 - 06:47 PM

I was playing Chloe in the Spellhold dungeon and going after Dace Sontan when he Dominated Chloe and she turned on the party.  I hit Chloe with a Dire Charm before she could do too much, but she'd already hit Viconia and stunned her. Dace was toast a few moments later, but Viccy stayed stunned permanently though.  I tried resting, but Viccy stayed stunned in Dace's lair.
I reloaded a save game just prior, let Chloe charge ahead and get Dominated and stood back to watch...and each time I found Chloe's stun was permanent. ( I did it 3 more times) Anyone else run into this?

What do you want to see in TOB for Chloe?

30 April 2005 - 08:02 AM

As some of you know, work has just started on Chloe TOB. However, I am interested in hearing what you want to see happen to Chloe in TOB. Now this topic was started over a year ago so I'm throwing the door open to your thoughts and suggestions (barring pregnancy either for Chloe, Immy or <CHARNAME>).

TDD Weidu problem?

07 April 2005 - 05:34 PM

I just installed the TDD weiduV1 when I can acrosss an old fix for the TDD worldmap which I remember having problems with the old version of TDD. Now this patch replaced AR2601.BCS and the WORLDMAP.BMP (The files show they were modified in 4/17/03) in the Override folder. My questions is does anyone know if that problem was fixed or if I need to use the "TDDWorldmapFix103A"?

Thanks in advance! :-)

Chloe in TOB

31 March 2005 - 08:54 AM

Given that Lucy has neither the time nor inclination to do a TOB version of Chloe and that I've seen posts (such as the "Chloe TOB" thread) from people who'd like to give go ahead and try. I don't see why it cannot be done, and I'm fairly sure Lucy wouldn't be against the idea.
Now, I personally know zip about programming, but there should be people out there who do and would like to try and I'd like to see if 'anyone' is interested.

TDD Weiduv1 question

21 March 2005 - 07:12 PM


I have a question about TDD Weidu version, now I'm familiar from what I've read from Horred in "The New Face of BP" thread about the monster AI tweaks, balancing out the overkill XP, removing overkill items, etc, he'd done but other than that were there any substantial changes made and if so, what please?
Now I'm not complaining...far from it. I'm excited to try out the weidu version of TDD, but I am curious to see what changes were made. I'd played most of TDD prior on the old 1.0.3A previously and bugs or not, I'd really liked it (unlike most people I've seen on other threads).

Thanks in advance!

Bill Gopher