I didn't knew about that oneBGT doesn't modify songlist.2da any longer, only its GUI-switcher does (and since it replaces the songlist completely, there will be no problem either).

Scalner hasn't added any friends yet.
18 November 2006 - 02:19 AM
I didn't knew about that oneBGT doesn't modify songlist.2da any longer, only its GUI-switcher does (and since it replaces the songlist completely, there will be no problem either).
18 November 2006 - 02:15 AM
LR plays very well with BGT without any songlist.2da editing. It just depends on the number of 'big mod' you're adding (just one or two for me, so don't had that specific problem).Longer Road adds some music to songlist.2da which make it unplayable with BGT (propably)
06 November 2006 - 12:05 AM
No, it's from the Ranger Stronghold quest (if I remember correctly), nothing to do with Holly. Can't help you on this one BTW, sorry.I have come across a rock in the temple ruins near Umar Hills (lower right area), that has something hidden in rock, I can not retrieve anything from rock, as it remains in a locked state and will not open, so hope this is not where couchgrass should be ?
16 October 2006 - 07:58 AM
No, old one too.http://america.iegmc.net/
Baldur's Gate Trilogy
- Latest version: 0.99 Zeta (8.69MB)
This one only?
Greetings ichi
19 June 2006 - 01:44 PM
You're right, I was answering to the 2nd post, not the 1st. I've in fact never reached the end of the BG1 part using BP-BGT, so I cannot confirm/infirm that Sarevok actually likes bridges
This is due to a known (not game breaking) 'strings problem' spoken of in many threads![]()
Let's pick one: http://www.shsforums...showtopic=19800
unless i'm missing something, no-one has previously reported Sarevok's lines being broken - i can't imagine this have come out of closed beta if the main baddie in BGT had stuffed dialogues. hence, i'm guessing corrupted dialogue - but what's caused it, i'm not sure.
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