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russ

Member Since 21 Oct 2004
Offline Last Active Apr 15 2009 08:44 AM

Posts I've Made

In Topic: The biggest running Mega-WeiDU Install of all

14 February 2007 - 10:58 AM

@ russ

Please can I get your modified Nalia.bcs file because I don't know how to use NI?

You must install TDD after NEJ2 but before fixpack to avoid this error.
With LuvNalia installed the order is: NEJ2 - NEJ2V602 - LuvNalia - TDD - BG2fixpack


If I were to do that your game would be unplayable. Your Nalia.bcs is probably very different from mine (given the number of mods you are installing). Installing my bcs file over yours would eliminate the changes your mods have made to the bcs file. You really shouldn't be playing with so many mods without having NearInfinity, DLTCEP or, Shadowkeeper. I would recommend the first two. Remember, the goal isn't to install without errors but to be able to play. And I have never been able to play without using one of these programs to fix a bug. (I have even used a hex editor to make changes to files.) NearInfinity is the quickest to learn (make sure you have the most recent version of java installed by going to the java website). BTW when I finish installing all the mods I plan on installing (only 1/3 through) my own nalia.bcs file will be different from the one I have now.

Vlad's warning is a valid one and the only way I know of to see if all these mods interact properly is to play them and see what bugs pop up. All it takes is for one mod to overwrite rather than patch a file and another mod or your whole game can be messed up. Even in patching one mod could place an end instead of a continue() and an entire script could be ruined. When you have this many mods it is actually quicker to just play and see what happens then to go through all the tp2 files and check them. (I actually started doing that once). And I haven't even started to mention .dlg, worldmap and .are file problems.

This is one of the reasons I asked earlier if weidu can be used so that a mod writer could patch a bcs file or replace blocks within a bcs file even if the mod writer does not know the exact contents of that bcs file. This is the source of this particular error.

In Topic: The biggest running Mega-WeiDU Install of all

13 February 2007 - 12:13 PM

It's me again. I installed TDD after BG2 Fixpack and I got the Anomen error. Upon investigation it's not really an error at all it's just that both the Fixpack and TDD try to do the same thing to Anomen's ToB bcs file (if he's a paladin his title changes on his character screen). The warning can be ignored.

I also got a lot of typos (maybe hundreds) and it was the same typo. It looks to me as if a "GLOBAL" or a "LOCAL" is missing from conditional variables. But it was done so often (and I think Horred did most of the writing on this mod) that it seems that WeiDU is just being hypersensitive. Is this the case?

Thanks.

In Topic: The biggest running Mega-WeiDU Install of all

13 February 2007 - 10:47 AM

I have changed my install order to NEJ2-TDD-BG2Fixpack-SoS (see below). It seems the problems with the big mods are solved this way. By installing without LuvNalia, there is no further warning except this: "WARNING: Fast SET_2DA_ENTRY failed, falling back on old method..."

LuvNalia has to be installed before fixpack to avoid warnings, but there is a incompatibility with NEJ: installing it before NEJ causes "WARNING: cannot find block

matching [NeJ2/sFix/o7Nalia.bcs]", installing it after NEJ causes "WARNING: cannot find block matching [LuvNalia\BAF\BCS\NALIAA.BCS]" Maybe, someone can find a solution for it.


What you are doing is just great. :clap: I think I may have found something with LuvNalia and Nalia.bcs. I installed LuvNalia after NEJ and got the same error message. Looking through the tp2 files and the Nalia.bcs file it seems that NEJ adds a condition to the block LuvNalia is looking for. LuvNalia itself is trying to add 2 conditions to Nalia.bcs. So depending on which mod you install first the second mod will report an error. To correct the error in game I used NI to add the appropriate conditions to the Nalia.bcs file

!Global("NaliaRomanceActive","GLOBAL",1)
!Global("NaliaRomanceActive","GLOBAL",2).

If you installed NEJ second then you would add this condition

!Global("VP_InHalruaa","GLOBAL",1) instead.

I'm not a modder but there has to be a way for WeiDU to be able to patch a file that has been patched by another mod without the modder having to know the exact wording of any prior patches.

Anyway, thanks for narrowing down the errors. I'm going to continue installing and see if I find anything else.

In Topic: CTD while entering BH1300

06 April 2006 - 05:30 AM

I also had this problem. In addition to the missing cre files I also had a major problem in my worldmap.wmp file. I couldn't move to the other areas even if I used CLUA. To make a long story short the entire wmp file after offset 20000 was pure gibberish. I don't know what caused it (I used WeiDU 191 to install my mods) (and yes I installed bpbgt worldmap5 last). I corrected the problem by pasting that section of the file from the worldmap folder into my save folder using a hex editor and my game works fine now. I mention this in this forum because it seems this is the only place others have had a similar problem.

While I was fixing this I noticed two typos (I think) in the wmp file. Area #137 which is bh2100 had a south link to area 137(back to itself) when I think it should be to area 134(bh2000). Also the target entrance is listed as Exit2000 when I think it should be Exit2100. I could be wrong but this area was the only one like this in my wmp file.

Anyway thanks for this mod (shouldn't SBB have a Scottish accent?).

In Topic: Installation Attempt

28 March 2006 - 08:02 AM

Plz, could some1 tell me if this problem between CtD and BGT regarding the music is game-killing? I'm waiting for this answer to install everything or to wait for a new version of BGT-Weidu.
Thx.


Check songlist.2da. If it has less than 100 entries then the only problem you might run into is if a part of the game wants to play a song file and the entry in songlist.2da is blank. If it's crashing your game you could temporarily just fill in the entries in the 2da (with notepad) with other entries from other parts of the 2da. If there are more than 99 entries (or 100, I'm not sure) you would just delete the extra entries. Keep in mind, however, that both of these are very rough solutions and will most likely result in wierd music or no music playing in certain parts of your game.

Edit: you would check songlist.2da after you install everything.