1) How to I code a quest to trigger as soon as you enter any city in Athkatla? Something similar to what's-his-name coming and telling you about Jan's ex. Failing that, could anyone tell me how to find the original with IE?
2) How do you make a new area? Let's assume I wanted to make a house out of one of the question mark locations in Waukeen's promenade using the same basic house mapping used in most houses (including Galin Bayle's, for one), how would I do that?
3) How do I edit animations, and with what tools? In my specific case, I'm interested in removing the mandatory axe from an Orc. How would I go about doing that?
Thx in advance.
Jerdol
Member Since 28 Jul 2004Offline Last Active Apr 04 2009 09:09 AM
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- Group Member
- Active Posts 26
- Profile Views 2074
- Age 35 years old
- Birthday July 10, 1989
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Gender
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Location
Haifa, Israel
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Interests
D&d, RPOL (online d&d), writing (fiction & non-fiction), reading, chess, bridge.
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Topics I've Started
Several coding questions from a modding newb
19 August 2004 - 03:07 PM
Personalized items
03 August 2004 - 05:46 AM
I'm working on an NPC Kensai who, like many kensais, learns to flow with a certain blade and become one with it in combat. His particular blade happens to be a family heirloom 6 generations old, and only those born to use this blade have the expertise to weild it. Unfortunately, there's currently nothing to stop <CHARNAME> from plucking it out of his hands and taking it for himself. My NPC will then be stuck with the dreaded Lilarcor.
How do I make a weapon usable by only a certain character?
Also, two other unrelated questions:
When I try to change an item description or biography, the program threatens to overwrite something in dialogue.tlk. Why is that, and how can I stop it?
How can I make an item irremovable?
How do I make a weapon usable by only a certain character?
Also, two other unrelated questions:
When I try to change an item description or biography, the program threatens to overwrite something in dialogue.tlk. Why is that, and how can I stop it?
How can I make an item irremovable?
Item creation
01 August 2004 - 07:36 AM
Could someone make a tutorial on simple item creation? One that doesn't involve image changing or complicated items and doesn't require advanced tools from teambg (for obvious reasons). Just a tutorial for creating simple items. Because in NI when I try to change an item it will make me change all similar items in the game!
GLOBAL and LOCAL variables
29 July 2004 - 10:28 PM
The title is pretty self-describing. What's the difference between a GLOBAL variable and a LOCAL one? When do you use each type?
Ghrey-tutorial based NPC troubleshooting
28 July 2004 - 10:25 PM
After lots of trial, error, and fixing dozens of mistakes in my '.d', I finally completed my first mod: an extremely simple NPC. I then loaded up the game, loaded a save that could actually reach the government district (where I decided to place him, my real one is in the underdark), and went to his location.
Unfortunately, I had accidentally given him a enemy/ally status of PC, and as soon as I spoke to him he said some default "you kicked me out" line, and walked away.
I then changed his enemy/ally status to "neutral", and did the same thing. This time that didn't happen. Instead, as soon as I entered the government district, the game froze.
I changed it back to PC, and the game froze again when I entered the government district.
What'd I do wrong?
Here's a copy of the area appending file:
IF
Global("BarghterExists","AR1000",0)
THEN
RESPONSE #100
SetGlobal("BarghterExists","AR1000",1)
CreateCreature("Barghter",[2902.1195],3)
END
Unfortunately, I had accidentally given him a enemy/ally status of PC, and as soon as I spoke to him he said some default "you kicked me out" line, and walked away.
I then changed his enemy/ally status to "neutral", and did the same thing. This time that didn't happen. Instead, as soon as I entered the government district, the game froze.
I changed it back to PC, and the game froze again when I entered the government district.
What'd I do wrong?
Here's a copy of the area appending file:
IF
Global("BarghterExists","AR1000",0)
THEN
RESPONSE #100
SetGlobal("BarghterExists","AR1000",1)
CreateCreature("Barghter",[2902.1195],3)
END
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