Can you write as .D a simple dialogue for me?
Edwin: Hello.
Jaheira: Mello.
Edwin: Bollo.
Charname: 1)Jullo.
2)Bungo.
Jaheira: Zollu.
END
IF ~InParty("Jaheira")
InParty(PLAYER1)
InParty(Myself)
!CheckState("Jaheira",STATE_SLEEPING)
!CheckState(PLAYER1,STATE_SLEEPING)
IsValidForPartyDialog(PLAYER1)
IsValidForPartyDialog("Jaheira")~ THEN BEGIN Dialog99
SAY ~Hello.~
CHAIN......
Please cut the unnecessary triggers and complete the chain. I'm asking this because I don't know how could Charname enter a chain.
Thanks.
~Ymyt
Ymyt
Member Since 14 Jun 2004Offline Last Active Private