SimDing0
Member Since 01 Apr 2004Offline Last Active Jan 01 2010 11:38 AM
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In Topic: Variable Deletion
28 December 2009 - 05:45 AM
(Indidentally, for what it's worth, I'm very impressed with all the good work that's gone on here.)
In Topic: Variable Deletion
28 December 2009 - 05:44 AM
Got there before me. As a quick sanity check, it might be worth firing up a hex editor and scouring the EXE for each variable name before you delete it. We know PST has a lot of hardcoded shit, and I imagine embedding variable dependencies in the binary is not beyond it.
In Topic: Remorhaz walking speed adjustment
26 December 2009 - 11:47 AM
Does using an EXE patch rather than an effect to adjust the speed allow the creature to respond correctly to haste, slow, etc.? If so, could a similar patch be applied to player characters to recreate the BG1 walking speed when playing BGT or Tutu?
In Topic: Challenge #64: Nalia
14 August 2009 - 12:31 PM
ADOLF_DEARNISE.JPG 28.81K
548 downloads
NALIA_DOGG.JPG 42.01K 558 downloads
BIG_NALIA.JPG 11.76K 552 downloads
NALIA_DOGG.JPG 42.01K 558 downloads
BIG_NALIA.JPG 11.76K 552 downloads
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