Konalan
Member Since 18 Jun 2008Offline Last Active Oct 31 2012 06:39 PM
Community Stats
- Group Member
- Active Posts 91
- Profile Views 8149
- Member Title Jamie wants big BOOM!
- Age 39 years old
- Birthday December 10, 1984
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Gender
Not Telling
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Location
Baking with Dradeel in Spellhold
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Interests
Stargate<br />RPG games<br />Modding<br />Tinkering with computers in general
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Topics I've Started
Comments on the Compatibility Guide
22 April 2009 - 08:20 AM
I just want to point out that Konalan's Tweaks has a similar component, "Restored Paladin Abilities" that may conflict with the "Restore innate disease immunity to Paladins" component. If you intend to use both tweakpacks, I recommend NOT installing both components as they do pretty much the same thing (with a few differences).
IE mod download manager
26 February 2009 - 11:26 AM
This thread gave me inspiration for how to compile all IE mods into one place, sorta.
Ubuntu is probably the most successful version of Linux ever developed. One of the features that attracted me to this OS was its add/remove programs download manager as shown below.
Basically, it searches the internet for Linux software and downloads and installs it with a single click. Couldn't something like this be done with IE mods? A download manager that will search the internet for all IE mods and download them without having to spend lots of time hunting them down. As an added bonus, this sort of program wouldn't interfere with the modders' ability to upload and update their mods.
Ubuntu is probably the most successful version of Linux ever developed. One of the features that attracted me to this OS was its add/remove programs download manager as shown below.
Basically, it searches the internet for Linux software and downloads and installs it with a single click. Couldn't something like this be done with IE mods? A download manager that will search the internet for all IE mods and download them without having to spend lots of time hunting them down. As an added bonus, this sort of program wouldn't interfere with the modders' ability to upload and update their mods.
Adding a reply to an existing dialog
11 February 2009 - 11:47 AM
I've been combing the tutorials for tips on how to do this but I'm still stumped. What I want to do is add a reply to an existing dialog. I suspect I will want to use APPEND but from what I gather, that is used for adding whole states to a dialog whereas I want to edit and existing state.
I want to go from this:
To this:
I want to go from this:
IF ~~ THEN BEGIN ExistingDialog SAY ~stuff~ IF ~~ THEN REPLY ~existing reply1~ GOTO whatever1 IF ~~ THEN REPLY ~existing reply2~ GOTO whatever2 END
To this:
IF ~~ THEN BEGIN ExistingDialog SAY ~stuff~ IF ~~ THEN REPLY ~existing reply1~ GOTO whatever1 IF ~~ THEN REPLY ~existing reply2~ GOTO whatever2 IF ~~ THEN REPLY ~new reply~ GOTO newstate END
Conditions and actions
23 January 2009 - 11:46 AM
I'm currently writing dialog for a quest in my butterknife mod and need some help. Specifically, I'm having trouble with IF conditions and DO actions*. Is there a comprehensive list of all the conditions and actions somewhere?
*IF ~<conditions>~ THEN <blah>
SAY ~<blah>~
DO ~<actions>~
*IF ~<conditions>~ THEN <blah>
SAY ~<blah>~
DO ~<actions>~
Legends of Faerun
15 January 2009 - 12:01 PM
An idea I had recently, this type of mod would enable <CHARNAME> to face off against the likes of Drizzt, Khelben, Elminster, Fzoul Chembryl, the Seven Sisters, and other prolific NPCs in the Forgotten Realms Universe. I've thought of having it in a tournament style or a big battle royale where you fight them all at once. Thoughts anyone?
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