IF Global("CheckSabrinaMatch","GLOBAL",0) Global("SabrinaMatch","GLOBAL",0) Gender("Player1",MALE) THEN RESPONSE #100 SetGlobal("CheckSabrinaMatch","GLOBAL",1) SetGlobal("SabrinaMatch","GLOBAL",1) EXIT IF Global("SabrinaMatch","GLOBAL",1) Global("SabrinaRomanceActive",0) THEN RESPONSE #100 SetGlobal("LoveTalk","LOCALS",1) SetGlobal("SabrinaRomanceActive", 1) RealSetTimer("SabrinaRomance", 1200) EXIT
Why are 99% of the mods using that code instead of:
IF Global("CheckSabrinaMatch","GLOBAL",0) Global("SabrinaMatch","GLOBAL",0) Gender("Player1",MALE) THEN RESPONSE #100 SetGlobal("CheckSabrinaMatch","GLOBAL",1) SetGlobal("SabrinaMatch","GLOBAL",1) SetGlobal("LoveTalk","LOCALS",1) SetGlobal("SabrinaRomanceActive", 1) RealSetTimer("SabrinaRomance", 1200) EXIT
And lastly, why is there one CheckSabrinaMatch and one SabrinaMatch, shouldn't there only need to be one SabrinaMatch?
Basicaly, why can't you even use:
IF Global("SabrinaMatch","GLOBAL",0) Gender("Player1",MALE) THEN RESPONSE #100 SetGlobal("SabrinaMatch","GLOBAL",1) SetGlobal("LoveTalk","LOCALS",1) SetGlobal("SabrinaRomanceActive", 1) RealSetTimer("SabrinaRomance", 1200) EXIT
Thanks in Advance for clearyfing this.