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Zetor

Member Since 06 Apr 2003
Offline Last Active Nov 20 2004 08:52 AM

Posts I've Made

In Topic: Some random questions

07 November 2004 - 11:18 PM

Ta' for the help!

Currently I'm in sidequest-land (aka BG2 chapter 2) and everything seems to work fine. Some weird things / quirks I've noticed though:
- The enhanced AI [kudos for that, btw] does weird things with some 'planned' battles, usually having the party fight two groups of monsters instead of one. Not a problem though, I like the added challenge.
- Bone Hill is a fine mod (the gnoll camp has to be one of the most intense battles in BG1, ever), but some items are a bit 'over the edge' imho: the "X Spellbook" (which is basically 100+k free xp for everyone, not to mention the spells :P ) and the hand you get after defeating the boss (the hold person spell appears to bypass MR and has no save, effectively nullifying Tazok, Angelo and Sarevok in the last battle -- Semaj has the Minor Globe so it doesn't affect him).
- The BG1-BG2 transition appears to be quirky (probably due to bioware's bg2 starter script). It took me at least 6 reloads to get Imoen to show up, and even then I couldn't save because...
- .. I finished TOTSC with this party: PC - Khalid - Branwen - Imoen - Alora - Xan. I got rid of Jaheira by using the "send her alone into a building and then reform party" trick. (This proceeded to bite me in the nether regions later on) Khalid left after zinging the demon, and so did Imoen (she immediately offered to rejoin though, so I invited her back); after returning to Belt, the transition just plain wouldn't work. I then went back to the place I dropped Jaheira, figuring her script was blocking the game from progressing, and dropped her from the party for good. All was fine and good (except for the inability to save and rest, which was a bit of a pain with all the bugbears), but after I entered the dryad grove, I was immediately greeted by... Khalid?! He gave his spiel about rejoining, I said no and he buggered off. After this, I was able to save and rest normally.
- There appear to be some weird string mismatches in my install (probably just my faulty setup though); Mae'Var's cronies during the transition blathered on about evil men stealing the iron and TOTSC's final chapter text [after killing the demon] was "But what of the Zhentarim, I've heard they were somehow involved". All other texts and strings are just fine, though.
- The ambush after 'unmasking' the tanner is very nasty -- almost too nasty. It took me several reloads to survive, since my only stoneskinner was Xan, and he had no more 'skins memorized. The fact that the Rune Assassins see invisible, are perma-hasted and aren't affected by True Sight / Reveal / etc doesn't help. :D


once again thanks for the kickass mods,

-- Z.