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Naushika

Member Since 18 Oct 2007
Offline Last Active Feb 26 2008 07:10 PM

Topics I've Started

I hope this is the last one

31 October 2007 - 11:12 PM

Hello again!

Well, I captured the dragon, OK.  (Thaks to Azazello's fix and Gilqamesh's patch.)

And now, my cadderly has nothing to say!!

1. I opened his cadder2.DLG and found  that  Global("CaptiHep","RR3801",2) triggers "Excellent! Tell me when you want to return to the Spirit Soaring" and <SetGlobal("CaptiHep","RR3801",3)>.

2. I had no such things on me so I edited my savegame file.  ==> didn't work

3. I opened cadder2.BCS and found many "AR3801" things insted of "RR3801"

     So I fixed them all.

It also had lines as
ActionOverride(Player1,LeaveAreaLUA("ar3702","",[1379.893],10))
ActionOverride(Player2,LeaveAreaLUA("ar3702","",[1301.758],12))
ActionOverride(Player3,LeaveAreaLUA("ar3702","",[1578.836],4))
ActionOverride(Player4,LeaveAreaLUA("ar3702","",[1412.846],10))
ActionOverride(Player5,LeaveAreaLUA("ar3702","",[1386.756],13))
ActionOverride(Player6,LeaveAreaLUA("ar3702","",[1521.790],3))


I changed "ar 3702" into "rr3702"

----------------------------------------------> didn't work

5. I did MoveToArea and found cadderly RR3702

6. editied GLOBAL  "CaptiHep" and "RR3801" into "4"


7. Now he says he had done all he could. (I hope I passed the ordeal.)

=====================================
Well, my question is....  

A:  No.5,6 only  is enough to  fix the problem and let me proceed?

B:  Since Brother Martin  has disapeared in Brynnlow, I had to do MoveToArea.
     Of course I can go back to Brynnlow  the same way.  
     But  is it OK that  I don't CreateCreature him  at SS?


Thank you guys in advance.
I've been hanging around here more and more. :wacko:

PS : I hope this was the last encounter with Cadderly, the pighead...
      
       But there are cadder3.CRE and cadder5.CRE... OMG

Can't visit Cromwell

24 October 2007 - 04:44 AM

Hi guys.

It's my first jorney with ROT and I'm faving great fun.


Though I'm not sure this is one of those ROT bugs, I cannot visit Cromwell.

Whenever I try to enter, the game crashes.  :wacko:

I tried CLUAConsole: MoveToArea thing... (Area0344 I guess) , which didn't work.

Area loading fails again.

I reinstalled those whole components and found the same result.

What can I do?

I am playing BG2(SOA + TOB), ROT, and Edwin Romance.

------------------------------
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings,   Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers   and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-EDWINROMANCE.TP2~ #0 #0 // EdwinRomance
~SETUP-EDWINTOB.TP2~ #0 #0 // Edwin Romance ToB
~SETUP-EDWINFLIRTS.TP2~ #0 #0 // Edwin Flirts 0.1b
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #20 // Change Imoen's Avatar to Mage
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grand Mastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grand Mastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #3 // Travel Times and Area Visibility -> Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well
----------------------------------------------------

Thanks for your help in advance.  ^_^