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Unmei

Member Since 11 Sep 2007
Offline Last Active Apr 10 2009 12:56 PM

Topics I've Started

Khail NPC Mod

14 September 2007 - 03:24 PM

This is an idea I have for a romancible npc mod. Its just me brainstorming, all really quick. Anyone have any feedback or suggestions?

Khail NPC Mod

Description

This mod introduces Khail, a new romancible NPC for Baldur's Gate 2: SOA. Khail is a reckless human mercenary who will join with your party as long as you keep him well paid. He may enjoy your quests and even get friendly with some members of your party, but never forget that he is a sword for hire. He certainly wont.

General Information

Profile

-Race: Human
-Gender: Male
-Alignment: Chaotic-Neutral
-Class: Fighter
-Stats: STR 18, DEX 16, CON 16, WIS 10, INT 14, CHA 14, Total 84
-Special: Khail charges 500 gold per week to remain with the party.

-Romancible: Yes
-Friendship: Yes
-Banter: Yes
-Interjections: Yes
-Quests: 2

Romance Requirements

-Gender: Female
-Race: Human, Elf, Half Elf
-Halfling, Gnomes, and Dwarf with charisma of 18 or more.
-Class: Any
-Alignment: Any
-Stats: Str 10, Int 12
-Khail only respects women who can take care of themselves
-NPC Romance: No

Location

Khail can be found at the Copper Coronet (yes, it is becoming overrun by adventurers but it is the best place to find employment).

Biography

When asked about his past, Khail eyes you up and down as though considering charging you for this information. Surprisingly he laughs instead, and recounts his tragic journey to manhood. Khail is the bastard son of a nameless lord from a world far away, and a beautiful elven princess. Although this union was forbidden by the princess' powerful father, their love could not be denied. Khail was born and raised as a prince but was cast out by his fearsome grandfather. Tragically exiled to this world Khail found himself in a land called Amn.

Determined to make a name for himself as an adventurer, Khail has become renown as a famous dragon slayer and lady killer. Once he tired of the countless maidens of virtue throwing themselves at his feet he made sport of smoting djinns, purifying liches, and exorcizing foul demons. Recently he has at last tired of these meager diversions and in order to entertain himself he has decided to woo a goddess with his tender ministrations. Having been unable to procure such a divine morsel he has considered settling for a lovely bhallspawn instead.

As his story grows more outrageous and flamboyant you realize that Khail is lying shamelessly with a straight face. As he finishes his self biography winking suggestively you cannot help but laugh, although you have learned nothing of your strange companion.

Dialogue

First Meeting:

Khail: "Hello there. Might I be of assistance?"

1. I hope so. I'm looking for a friend of mine; her name is Imoen and she was taken by the cowled wizards." (Go to Info)
2. "Yes, I am looking for a wizard named Irenicus. You may have heard of him, he caused quite a disturbance at the Promenade." (Go to Info)
3. "Perhaps... What did you have in mind?" (Go to Aid)
4. "No, I think not." (Go to Refuse)

(Info)

Khail: "Ah... I can see that this information is worth a great deal to you. It's unfortunate for me that I do not have what you require. I do hate a missed opportunity. Still... I'm sure I could find SOME way to help."

1. "Is that right? What do you have in mind?" (Go to Aid)
2. "I highly doubt it." (Go to Refuse)
3. "Get lost." (Go to Turn Down)

(Aid)

Khail: "Why aid of the elite mercenary variety, of course!"

1. "I see... And how much would this cost me?" (Go to Cost)
2. "Elite huh? Is that right?" (Go to Refuse)

(Refuse)

Khail: "Don't be like that! I'm really quite famous. Perhaps you've heard of me? Sir Khail the Magnificent! Dread Khail the Mighty?"

1. "You must be joking." (Go to Serious)
2. "Neither of your titles ring a bell." (Go to Fair)
3. "Really?! That's amazing!" (Go to Amazing)
4. "If you say so. Either way, I don't think I'm interested." (Go to Turn Down)

(Serious)

Khail: "Not at all! I never lie, and I most certainly never joke."

1. "I'm not interested in anything you might have to offer me. Leave me be." (Go to Turn Down)
2. "Ok then. What do want in return for your ...help?" (Go to Cost)

(Fair)

Khail: "Haha, fair enough; you are a sharp one indeed. Be that as it may, I can be quite useful. I make a most delightful rabbit stew, and I'm not bad with a blade either."

1. "And how much are your services?" (Go to Cost)
2. "I appreciate the offer, but I'm afraid I don't have room for you right now." (Go to Turn Down)
3. "I'm not interested." (Go to Turn Down)

(Amazing)

Khail: "But of course! I am nothing short of miraculous. And just think; my sword can be yours... For a price."

1. "How much?" (Go to Cost)
2. "I appreciate the offer, but I'm afraid I don't have room for you right now." (Go to Turn Down)
3. "I'm not interested." (Go to Turn Down)

(Cost)

Khail: "Right to the point then! I like that. I'll accept nothing less than 5000 gold to join your party and 1000 each week thereafter."

1. "Ridiculous. I won't pay it." (Go to Coin)
2. "I see your sense of humor is as sharp as your blade." (Go to Coin)
3. "Unacceptable." (Go to Coin)

(Coin)

Khail: "I assure you, I am worth every coin."

1. "No you're not. 500 now, and 200 weekly." (Go to Jest)
2. "Don't make me laugh. I'll be generous and give you 700 now, and 300 weekly." (Go to Jest)

(Jest)

Khail: "Surely you are the one who is jesting. I am worth at least 3000 up front, and 800 per week."

1. "Too steep. 800 now, 400 per week." (Fallen)
2. "On second thought, I've changed my mind. You're way too much trouble." (Turn Down)

(Fallen)

Khail: "How I have fallen... I will accept nothing less than 1500 today, and 500 every week."

1. "...Very well. You have a deal." (Go to Accept)
2. "Then I'm afraid we won?t be doing business with each other." (Go to Reconsider)

(Reconsider)

Khail: "That is most unfortunate. You won?t reconsider?"

1. "Oh, alright. You'd better be worth it." (Go to Accept)
2. "Very well, I'll accept your offer. (Go to Accept)
3. "I'd like to but I just can?t afford it. Perhaps another time." (Go to Turn Down)
4. "No." (Go to Turn Down)

(Turn Down)

Khail: "Suit yourself... You get what you pay for my friend, and in a pinch sometimes a sword is more useful than a bag full of gold."

(Accept)

Khail: "Excellent! You won't regret it. I can tell already we will have an excellent partnership."

Life on the Road

11 September 2007 - 12:32 PM

I am sure that charname's pretty darn busy hunting wizards, killing dragons, and discovering his/her divine heritage. Regardless, god child or not, you still have to walk everywhere. That amounts to a LOT of time on the road. All that time walking, resting in inns, stopping for supplies, don't you think that the party could find just a little bit of time for a life? I bet they could.

I think an interesting idea for a mod would be to bring a little bit of your party's life to light. Not their tragic past or anything; you get enough of that! I'm talking about hobbies, guilty pleasures, and the occasional mishap. Does Imoen have a gambling problem? Is Yoshimo addicted to chocolate? Do you REALLY think that Aerie could make it through Athkatla without a kitten "following" her back to camp?

My idea on how to implement this would be for events to trigger in certain areas, some of them when the party rests. Here's an example: You have Jaheira in your party and the first 3 times you rest in an inn in a city she leaves the party in the morning and promises to meet up with you in a few hours. She leaves and returns as promised. The fourth time you are of course very curious aren't you? You will get the option to follow her and see what she is doing. Low and behold she is shopping for clothes! You follow her more and discover her secret stash of gowns. Hmmm... The druid has a soft spot for satin? When she meets up with the party again you could talk to her and ask her where she'd been, make fun of her, ask to go shopping with her maybe? This is just one idea.

How many people would be interested in playing having a mod like this? What do YOU think the NPC's are up to when they aren't wading through sewers? What else would you like to see? If I'm not the only one interested, I might just try to write it!