Thank you, Quiet!
dreamer2007
Member Since 04 Jul 2007Offline Last Active Dec 22 2018 10:44 PM
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- Age 38 years old
- Birthday February 12, 1986
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In Topic: BiG World Setup (an attempt to update the program)
31 July 2015 - 12:29 AM
In Topic: BiG World Setup (an attempt to update the program)
28 July 2015 - 11:53 AM
[EDIT] By the way, my kids have never liked BG-BG2. They prefer Skyrim, Witcher and even Minecraft. My son said that BG is old, ugly, boring, lacks reality feeling and a lot of text to read. I guess it will be worse with time, so don't expect much that your kids and other kids will ever play this game or mods (unless you force them to play LOL).
Actually, one of the most popular games released this year was Pillars of Eternity, a game similar with BG is some ways, with "a lot of text to read" . Also other popular examples are Divinity Original Sin, and Wasteland 2, both highly successful, released at the end of 2014. So kids still like these kind of games, no matter if they have a lot of text
In Topic: BWP v15
28 July 2015 - 11:41 AM
Leonardo: BWP adds a ton of NPCs. More companions makes it easier to enjoy the game's content. 10 will be harder to manage sure, or I just may have more archers with me Balance is a relative thing. Mods can always add more monsters and traps. I look forward to more characters to assist in the Ascension fight. Eventually I hope for support for even more characters. We should be content with 10 and test that thoroughly for now.
I agree. But I remember that there were some mods already that could increase the difficulty to really high levels? I remember one had in the extra difficulty description saying something about pulling your hair out or something. That sounds balanced for 10 companions
In Topic: BiG World Setup (an attempt to update the program)
26 July 2015 - 10:07 AM
Imagine, all of you who spent so much time and efforts on making many mods working together - to spend the same time and efforts on making a new game.
You may be right in some way, but people enjoyed doing this, and a lot of people appreciate the effort and the project as a whole. BWP brought me here in 2007, and here I still am, after so many years, thanks to Leonardo Watson, and all the nice people helping the project grow over the years, with BWS and bug fixes.
BWP exists, it works, its great, a lot of people love it and come back to it after so much time, so why not support it?
I personally didn't get the chance to play NeJ yet, and planned to do it in this install, but like Lollorian says, its hard to maintain compatibility between so many different NEJ versions. So maybe, pretty please, you could release v7 publicly? It would help us BWP fans a lot in the long term.
In Topic: BiG World Setup (an attempt to update the program)
26 July 2015 - 08:02 AM
Ok I got NeJv701, TSv705 and BDashv170
I have been thinking about the situation here - maintaining compatibility for the old versions of NeJ seems redundant with the new version out. Like cmorgan suggested, I too feel that we should drop all NeJ variants and redirect players to Vlad's PM thread so they can get NeJv7 if they want.
Thoughts?
Waiting for the public release seems like a good idea, so they can be integrated properly into BWP, and be installed successfully with BWS. But if you want to check them out and help Leonardo with the fixes that are needed once they go public, that would definitely speed things up
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