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DreamMorpheus

Member Since 25 Jun 2007
Offline Last Active Mar 15 2010 09:21 AM

Posts I've Made

In Topic: DreamMorpheus' bugs

07 July 2007 - 10:02 AM

Gah- another immortal in the planar sphere! The mage that shows up with Tolgeras. The Sonovabitch is ALSO immune to death and petrification!!! Got a few greater malisons off, and Chromatic orb didnt do crap to him even when he failed a save! Thankfully I think I can just skip him. Seriously, if your mobs are gonna bug out like this at LEAST make them able to be defeated with petrification or death magic!

Edit: To whoever put that new fight above Kangaxx... That was just BRUTAL!!! Liches who time stop and cast heal!!! Horrid wilting contingincies?! An UBER fast dwarf who's sword has a chance to kill on hit!!! Guh. I am actually afraid to see what you guys did with kangaxx. I'm gonna put this off at least till I have Carsomyr.

In Topic: DreamMorpheus' bugs

04 July 2007 - 10:44 AM

-Hrm another wierd one. When Realis is making the portal to the planar prison, Har Dealis for some reason started attacking me. (he remained blue though) The event moved foreward normally though, it was just kinda weird and annoying.

In Topic: DreamMorpheus' bugs

04 July 2007 - 03:38 AM

Gah! The Same problem I encountered with a troll earlier is manifest on Torgal, and he's a lot nastier! (magic resistance) Im gonna try the fight with a lot more chromatic orbs this time, see if I cant get through his resistance and petrify him.

Basically what is happening is that he is hovering at "Near death" forever, no matter how much I whack him. (and my kensai hits HARD and often)

Guh, Eventually managed to get a slay living off (after confusing him and running away a few times) Thats a super annoying bug.

-There is a stash on the far side of the bridge in the Unseeing eye quest, the one where you have to solve the riddle and summon the bridge. I can see the stash when I hit tab, but I can't seem to select it. (If I remember there is some nice stuff in there!)

Posted Image
Shot at 2007-07-04

(BTW, props on the new traps. I've played the game often enough I've memorized most of em, the occasional surprise pertrify when I think i'm safe keeps me on my toes)

In Topic: DreamMorpheus' bugs

04 July 2007 - 02:38 AM

I encountered a couple in the BG2 part of the game -

-When I encountered Khalid in Irenecus' Dungeon, Jaheira went right from the first section of dialogue to leaving the party! With the increased difficulty of the place, it was a real pain in the ass too lose her! (Esp. for improved Ilyich)

-There are certain areas (Waukeen's Promenade, The sewers under Copper Corenet) where the battle music is always playing. It just get's a little annoying after a while (kind of a mood breaker)

I was also curious, do any of the mods I have keep NPC's from losing items when the leave the party, get petrified, or imprisoned? I am generally not a fan of game features that just make things more tedious. (Gotta completely unequip Viconia, drop her, and re invite her every time my rep goes above 18 or I lose her and Korgan!)

All good parties are boring, Korgan, Sarevok, and Viconia (Anoman is good, but super annoying) are to awesome too leave behind! (Can't wait to see Valen and Soulefein)

-GAH! In the D'Arnise keep, after I opened the drawbridge and went back into the keep, soldiers were fighting two of the trolls, one of which I dispached with ease, the other seemed to be immortal. Its been "near death" for about 4 pages of hits!

Edit: Took a chromatic orb petrify to finally kill the bastard!

In Topic: State of the Mod: Past, Present, and Future

02 July 2007 - 08:01 AM

Would it be possible to add shield and armor skins from bg1 into the bg2 engine? Just to add some variety?