Don't you hate it when your running through the pristine forests of cyrodiil, or a dank dungeon foul with the smell of goblins. You round the rock or dark corner only to come up against a......
giant exclamation point? WHAT!?
Now the majority of us know what that means. However there are people who see these every day never knowing exactly what they are, is that a missing mesh? Is that a missing texture? Is it a malevolent entity bent on destroying me?
Well wonder no longer! That good sir is a missing mesh, running into these bad boys will ensure you know, WTF!? I'm missing a mesh!
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Always Z
Member Since 04 Jun 2007Offline Last Active Apr 10 2009 11:07 AM
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"WTF!? I'm a missing Mesh!"
16 September 2007 - 02:33 PM
DM: "WTF!? I'm a missing Mesh!" Error marker rep
16 September 2007 - 02:31 PM
File Name: "WTF!? I'm a missing Mesh!" Error marker replacer
File Submitter: Always Z
File Submitted: 16 Sep 2007
File Updated: 17 Sep 2007
File Category: Miscellaneous
Don't you hate it when your running through the pristine forests of cyrodiil, or a dank dungeon foul with the smell of goblins. You round the rock or dark corner only to come up against a......
giant exclamation point? WHAT!?
Now the majority of us know what that means. However there are people who see these every day never knowing exactly what they are, is that a missing mesh? Is that a missing texture? Is it a malevolent entity bent on destroying me?
Well wonder no longer! That good sir is a missing mesh, running into these bad boys will ensure you know, WTF!? I'm missing a mesh!
This simply replaces the default error_marker.nif with a new one created by myself. There are three sizes you can choose from. Large, which is the default error marker size. Medium, which is three-quarters the originals size. And Small which is half the size of the original. There is no .esp associated with the mod as this changes just a mesh.
Install
=======
1. Extract the files to a temporary location.
2. Choose the size you want, default, medium, or small.
3. Open your choosen file and place the meshes folder found in the data file.
Uninstall
=========
1. Delete the single file associated with the mod:
meshes/marker_error.nif
Incompatibility
===============
This will be incompatible with any mod that changes the error marker! duh...
Known Issues or Bugs
====================
If you have an issue with this mod you shouldn't be playing this game....
History
=======
V1.0: Release
Contact
=======
You can find me on the official Elder Scrolls forums as 'Always Z'
Credits
=======
Thanks to Bethesda for creating Oblivion and the Construction Set.
Thanks to lhammonds for the Readme Generator this file was based on.
Tools Used
==========
TES Construction Set - http://www.theelderscrolls.com/downloads/u...s_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_..._generator1.asp
Photoshop - http://www.adobe.com/products/photoshop/
3D Studio Max - http://www.autodesk.com/3dsmax
NIFSkope - http://www.niftools.org
DDS Converter - http://eliteforce2.filefront.com/file/DDS_Converter;29412
Licensing/Legal
===============
If you say this mesh is yours I will hunt you down, otherwise I do not care what you do with it. Use it, trash it, change it, whatever...
Click here to download this file
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