I have a saved copy of the game prior to BP install, and this has no problems with slowdown at the beginning of the game. After installing BP, movement, etc., becomes very stuttery. Can anyone point out a conflict between BP and other mods I have installed? Thanks a lot ...
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)
~SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers
~SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.11
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.11
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies, v1.8
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.09 (BP Compatible Version)
~SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~SETUP-ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop
~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu v1.5
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~SETUP-PICKS_OF_THE_LITTER.TP2~ #0 #0 // Plasmocat's Picks of the Litter Portrait Pack
~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA
~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB
~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BWQUEST.TP2~ #0 #0 // Black Rose Part I: Market Prices
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-DOS25.TP2~ #0 #0 // Desecration of Souls 2.5
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn v2.2
~SETUP-DSOA.TP2~ #0 #1 // Difficult Brown Dragon
~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon
~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord
~SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB)
~SETUP-FR_ROV.TP2~ #0 #1 // Reign of Virtue (ToB)
~SETUP-GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-PSTELE.TP2~ #0 #0 // PlanarSphere_Return_v2 Weidu
~SETUP RGENIE.TP2~ #0 #0 // Ribald's Genie
~SETUP-RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA)
~SETUP-RUAD.TP2~ #0 #1 // Ruad Ro'fhessa (ToB)
~SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship
~SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes
~SETUP-TB#QUEST.TP2~ #0 #2 // A large battle
~SETUP-TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required)
~SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar
~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold
~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In
~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu
zookeeper
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Game slowdown / stutter ..
05 June 2007 - 06:34 PM
BP Install help
30 May 2007 - 08:15 PM
I think I'm close to completing a successful mega install, but have one remaining problem. Several "cannot find block matching ... " errors popped up, and I fixed most of them. There are two, however, that I'm stuck on.
WARNING: cannot find block matching [BPv177/SNIP/oDEMNAB1.bcs]
WARNING: cannot find block matching [BPv177/SNIP/oDEMNAB2.bcs]
The appropriate original file to compare these files to is DEMNABSU.BCS. However, I don't know which parts of the BP files correspond to which parts of the original file. If someone could help me with what to change in the BP "o" files I'd really appreciate it.
demnabsu.BCS (original file)
IF
OR(6)
See([GOODCUTOFF.0.0.CLERIC_ALL])
See([GOODCUTOFF.0.0.LONG_BOW])
See([GOODCUTOFF.0.DEMONIC.CLERIC_ALL.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.DEMONIC.LONG_BOW.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.CLERIC_ALL.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.LONG_BOW.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("silence","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
SetGlobal("silence","LOCALS",1)
END
IF
OR(4)
See([GOODCUTOFF])
See([ GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
OR(2)
!See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.TANARI.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("abilities","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
SetGlobal("abilities","LOCALS",1)
Wait(1)
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
END
IF
OR(4)
See([GOODCUTOFF])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
OR(2)
!See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
THEN
RESPONSE #60
AttackOneRound(LastSeenBy(Myself))
AttackOneRound(LastSeenBy(Myself))
RESPONSE #20
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
AttackOneRound(LastSeenBy(Myself))
END
IF
OR(6)
See([0.0.0.CLERIC_ALL])
See([0.0.0.LONG_BOW])
See([0.0.DEMONIC.CLERIC_ALL.0.0.LAWFUL_EVIL])
See([0.0.DEMONIC.LONG_BOW.0.0.LAWFUL_EVIL])
See([ 0.0.0.CLERIC_ALL.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([0.0.0.LONG_BOW.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("silence","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
SetGlobal("silence","LOCALS",1)
END
IF
OR(4)
See([ANYONE])
See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([0.0.0.TANARI.0.0.LAWFUL_EVIL])
See([ 0.0.0.0.0.SUMMONED_DEMON])
Global("abilities","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
SetGlobal("abilities","LOCALS",1)
Wait(1)
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
END
IF
OR(4)
See([ANYONE])
See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([0.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([0.0.0.0.0.SUMMONED_DEMON])
THEN
RESPONSE #70
AttackReevaluate(LastSeenBy(Myself),30)
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
Wait(2)
RESPONSE #10
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
Wait(2)
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
Wait(2)
END
======================================================================
oDEMNAB01.bcs (from BP)
IF
See([GOODCUTOFF])
THEN
RESPONSE #60
AttackOneRound(LastSeenBy(Myself))
AttackOneRound(LastSeenBy(Myself))
RESPONSE #20
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
AttackOneRound(LastSeenBy(Myself))
END
======================================================================
oDEMNAB02.bcs (from BP)
IF
See([ANYONE])
THEN
RESPONSE #70
AttackReevaluate(LastSeenBy(Myself),30)
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
Wait(2)
RESPONSE #10
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
Wait(2)
RESPONSE #5
ForceSpell(LastSeenBy(Myself),0)
Wait(2)
END
WARNING: cannot find block matching [BPv177/SNIP/oDEMNAB1.bcs]
WARNING: cannot find block matching [BPv177/SNIP/oDEMNAB2.bcs]
The appropriate original file to compare these files to is DEMNABSU.BCS. However, I don't know which parts of the BP files correspond to which parts of the original file. If someone could help me with what to change in the BP "o" files I'd really appreciate it.
demnabsu.BCS (original file)
IF
OR(6)
See([GOODCUTOFF.0.0.CLERIC_ALL])
See([GOODCUTOFF.0.0.LONG_BOW])
See([GOODCUTOFF.0.DEMONIC.CLERIC_ALL.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.DEMONIC.LONG_BOW.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.CLERIC_ALL.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.LONG_BOW.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("silence","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
SetGlobal("silence","LOCALS",1)
END
IF
OR(4)
See([GOODCUTOFF])
See([ GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
OR(2)
!See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.TANARI.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("abilities","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
SetGlobal("abilities","LOCALS",1)
Wait(1)
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
END
IF
OR(4)
See([GOODCUTOFF])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
OR(2)
!See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([GOODCUTOFF.0.DEMONIC.0.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([GOODCUTOFF.0.0.TANARI.0.0.LAWFUL_EVIL])
OR(2)
!See([0.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([GOODCUTOFF.0.0.0.0.SUMMONED_DEMON.LAWFUL_EVIL])
THEN
RESPONSE #60
AttackOneRound(LastSeenBy(Myself))
AttackOneRound(LastSeenBy(Myself))
RESPONSE #20
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
AttackOneRound(LastSeenBy(Myself))
END
IF
OR(6)
See([0.0.0.CLERIC_ALL])
See([0.0.0.LONG_BOW])
See([0.0.DEMONIC.CLERIC_ALL.0.0.LAWFUL_EVIL])
See([0.0.DEMONIC.LONG_BOW.0.0.LAWFUL_EVIL])
See([ 0.0.0.CLERIC_ALL.0.SUMMONED_DEMON.LAWFUL_EVIL])
See([0.0.0.LONG_BOW.0.SUMMONED_DEMON.LAWFUL_EVIL])
Global("silence","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
SetGlobal("silence","LOCALS",1)
END
IF
OR(4)
See([ANYONE])
See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([0.0.0.TANARI.0.0.LAWFUL_EVIL])
See([ 0.0.0.0.0.SUMMONED_DEMON])
Global("abilities","LOCALS",0)
THEN
RESPONSE #100
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
SetGlobal("abilities","LOCALS",1)
Wait(1)
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
END
IF
OR(4)
See([ANYONE])
See([0.0.DEMONIC.0.0.0.LAWFUL_EVIL])
See([0.0.0.TANARI.0.0.LAWFUL_EVIL ])
See([0.0.0.0.0.SUMMONED_DEMON])
THEN
RESPONSE #70
AttackReevaluate(LastSeenBy(Myself),30)
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
Wait(2)
RESPONSE #10
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
Wait(2)
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_SILENCE)
Wait(2)
END
======================================================================
oDEMNAB01.bcs (from BP)
IF
See([GOODCUTOFF])
THEN
RESPONSE #60
AttackOneRound(LastSeenBy(Myself))
AttackOneRound(LastSeenBy(Myself))
RESPONSE #20
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
AttackOneRound(LastSeenBy(Myself))
RESPONSE #5
ForceSpell(LastSeenBy(Myself),TANARI_DEATH_GAZE)
AttackOneRound(LastSeenBy(Myself))
END
======================================================================
oDEMNAB02.bcs (from BP)
IF
See([ANYONE])
THEN
RESPONSE #70
AttackReevaluate(LastSeenBy(Myself),30)
RESPONSE #15
ForceSpell(LastSeenBy(Myself),TANARI_VAMPIRIC_TOUCH)
Wait(2)
RESPONSE #10
ForceSpell(LastSeenBy(Myself),TANARI_PARALYZE)
Wait(2)
RESPONSE #5
ForceSpell(LastSeenBy(Myself),0)
Wait(2)
END
Missing .tiz files during installation
28 May 2007 - 01:28 PM
I'm installing on a Mac, after BG2 Fixpack, TDD, SoS, and CtB. The installation seems to go fine, except at the end, when I get what is below. After this the installation seems to complete without difficulty. The specified .tiz files are not in the TIZ directory in the mod folder. I'm wondering if this is going to completely mess up play, in which case I'll uninstall ..
Thanks
SUCCESSFULLY INSTALLED [Region Of Terror, v2.0]
Couldn't open RoTerror/TIZ/ra4202.tiz
Couldn't open RoTerror/TIZ/ra4401.tiz
Couldn't open RoTerror/TIZ/ra4402.tiz
Couldn't open RoTerror/TIZ/ra4501.tiz
Couldn't open RoTerror/TIZ/ra4502.tiz
Couldn't open RoTerror/TIZ/ra4503.tiz
Couldn't open RoTerror/TIZ/ra5800.tiz
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Couldn't open RoTerror/TIZ/ra5802.tiz
Couldn't open RoTerror/TIZ/rr3101.tiz
Couldn't open RoTerror/TIZ/rr3107.tiz
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Couldn't open RoTerror/TIZ/rr3402.tiz
Couldn't open RoTerror/TIZ/rr3408.tiz
[weidu-mac] WeiDU version 199
[./chitin.key] 222 BIFFs, 52791 resources
[./dialog.tlk] 98894 string entries
[weidu-mac] Using scripting style "BG"
[CD3/DATA/AREA090A.BIF] 13175718 bytes (compressed), 59 files, 7 tilesets
...
...
...
Thanks
SUCCESSFULLY INSTALLED [Region Of Terror, v2.0]
Couldn't open RoTerror/TIZ/ra4202.tiz
Couldn't open RoTerror/TIZ/ra4401.tiz
Couldn't open RoTerror/TIZ/ra4402.tiz
Couldn't open RoTerror/TIZ/ra4501.tiz
Couldn't open RoTerror/TIZ/ra4502.tiz
Couldn't open RoTerror/TIZ/ra4503.tiz
Couldn't open RoTerror/TIZ/ra5800.tiz
Couldn't open RoTerror/TIZ/ra5801.tiz
Couldn't open RoTerror/TIZ/ra5802.tiz
Couldn't open RoTerror/TIZ/rr3101.tiz
Couldn't open RoTerror/TIZ/rr3107.tiz
Couldn't open RoTerror/TIZ/rr3108.tiz
Couldn't open RoTerror/TIZ/rr3111.tiz
Couldn't open RoTerror/TIZ/rr3112.tiz
Couldn't open RoTerror/TIZ/rr3115.tiz
Couldn't open RoTerror/TIZ/rr3116.tiz
Couldn't open RoTerror/TIZ/rr3402.tiz
Couldn't open RoTerror/TIZ/rr3408.tiz
[weidu-mac] WeiDU version 199
[./chitin.key] 222 BIFFs, 52791 resources
[./dialog.tlk] 98894 string entries
[weidu-mac] Using scripting style "BG"
[CD3/DATA/AREA090A.BIF] 13175718 bytes (compressed), 59 files, 7 tilesets
...
...
...
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