Yes, the fire salamanders have to be killed off before the fisherman (Nadalin) can return to his boat. Once there, he can take you to the ice salamander island.
No, sorry, he don t ! like brother Hasdar ( sorceries sundries) in BG never answer me at all. I ve frag everything around, siren and salamnder s too. Well, Nadalin skipper ' s place (low lantern) is "abusiv", a little bit far away from the set...but it s another thing ...
well, at least, did a specialist project to realize a NTSOC walkthrought ? It could be cool ! Cause the only thing that we can knows, it s 2 Rats for Welt and Pooch (one by one) 500 xp
Ah ?? The one across the bridge ? it s existing anyway, no ? No need the charleston scroll, it seems.
Or it something else ? Or to get a "new area" or it s always to down the regular usual kobolds and the phantom quest ?
And u make it well ...NPC, sorry. My interrogation is more about a quest developpement order, even small ones opportunities, than enlarge my teamplay.
My favorites are from my own forge, totaly. Playing under multiplayer way but single. I don t play with regular PNC, just often glad to know if it s need absolutely, if i ve found the information, i ve takin it, just a second to open the quest and kick off immediatly.