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M@t

Member Since 10 Aug 2006
Offline Last Active Feb 01 2007 09:02 PM

Posts I've Made

In Topic: The Most Random Thing In The History of the Game

24 August 2006 - 03:30 PM

A decent level2 spell from what i remember :)

In Topic: Sigh, something is wrong

15 August 2006 - 08:38 PM

Did you also clear the cache and temp folders, try taking out beast master ect.. ?

In Topic: Thoughts on mega-modding

14 August 2006 - 04:22 PM

Let me add some comments:

1. Dar is not required to play NeJ2. You may drop him if you wish. Maximum you'll miss his big quest in the third part and stay without the best fighter-cleric in the whole series.


I suppose i can just kick him then pick him back up before the 3rd part?, Big thanks to the modders btw   :Bow: .

In Topic: Thoughts on mega-modding

13 August 2006 - 07:17 PM

I used http://www.shsforums...showtopic=19826 guide, a few bugs but fixable.
Forced npc's can be anoying, i realy enjoyed NeJ and found that with the tatical add ons it was one of the hardest mods to complete, but the characters Dar and Hrothgar are certainly not 1st choice party members. Idealy some mod allowing more than 6 npc's would be fantastic although i suspect if it was posible or compatible then it would have been done by now?

In Topic: BP and NEJ2 without BGT

11 August 2006 - 12:40 PM

The soon to be released 3rd part of NeJ may require BGT, if you want more info it's best to ask on the blackwyrm forums.