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web2air

Member Since 28 Jan 2006
Offline Last Active Apr 09 2009 09:03 PM

Topics I've Started

Minor Bugs

13 February 2007 - 10:07 PM

I found the inconsistence of Jaheira's spell.

She, in Jahei12b, jahei14. cre file, has remove fear spell. She should not because it is a priest spell.

Jaheir4.cre has command spell. Also a priest spell. It should not be there.

The last one is rather minor, or compatibility issue. Jaheir6.cre has Zone of Sweet Air, and this spell is removed by BG2 Fixpack, which says Druid should not have that spell. I do not know why, but here is the thing.

If you install BGT after BG2 fixpack, then you will have this inconsistence. Only one (Jaheira6.cre) has this spell while others not. So I think it should be somehow handle either by BGT side or BG2 Fixpack. Since I feel more close to BGT, I decided to put it here :) If you think this issue has nothing to do with BGT, then it's fine too.

Great work! There will be the final version of BGT soon because it seems that no more additional bug is likely to be found. :)

Bug Report.

04 February 2007 - 03:22 PM

I just installed the new BGT1.03 with BG2 Fixpack.

I've mentioned about minsc's wrong soundset in the previous post, and now I am able to clatify this one.
When Minsc is supposed to say "Buttkicking for goodness" He instead says "less talk more fight."

By DLTC, I saw his soundset for 32. SELECT_ACTION1 is BGMNSC19. Should be 20.

And one more for 43. INTERACTION5, it is set with BGMNSC30, should be 31.

Question about Salk's PnP Ruleset Correction

04 February 2007 - 02:31 PM

Can anyone tell me what "Salk's PnP Ruleset Correction" of BGT Tweaks v5 does?

Now I'm building the new BGT installation, but before I install BGT Tweaks, I would like to make sure what it changes in terms of the game play and rule. I checked the tp2 file but could not be sure what it is really.

Thank you in advance for your help~

Bug report

02 February 2007 - 03:09 PM

Hi, I found several bugs. not major ones.

During the BG1, Fenton, a dwarf in the City of Baldur's gate who give the question involved with Ankheg's shell, has some wrong dlg link. Even if you've already finished the quest with Gerde, a ranger in Ankheg area, Fenton says you need to go to see her, but she's already disappeard after you finished her question. So Fenton's request cannot be finishable. I kinda fixed it myself by changing some glabal setting, but I dont remember how I did. Surely you would come up with better solution.


Another one is related to BG2 romane with Jaheira. I only installed BG2 Fixpack with BGT. So either one must cause it. And now I just installed the new BG2 with BGT Fixpack only without BGT, and this bug does not appear.
Bjaheir.dlg file contains a wrong reference, to be exact, state trigger 8, by which she gets a nightmare when she suddenly wakes up and talks about Khalid being far away but looking alright in her dream.
The original condition for this lovetalk to occur is:

Global("JaheiraMatch","GLOBAL",1)
Global("LoveTalk","LOCALS",12)
!StateCheck(Player1,STATE_SLEEPING)

But for some reason, StrRef:20508 also happens to contain some condition which is not supposed to be there. Sadly I do not exactly remember, but it was something like .. ENDBG1. It seems to me that this condition is always satisfied so you frequently see this exact same event. I saw this talk about 20 times until I fixed it myself.
By Near Infinity, I saw why this happens. Her first line is Str 20507, which contains the condition. Her second line is not supposed to contain any condition, it should just follow her first line. I dont know what add this condition to her dlg file. It is pretty annoying if you have her in your party.


About the Dulrag's tower, the area is sometimes not approachable. You go there, and sometimes cannot get out, or vise verse. I know the tower is only approachable after you meet the guide first. I think there is something wrong in the world map.


SPPR104 has wrong LV. My memory is rusty here. I think it should be either LV1 or LV2, but the scipt file contains the different LV. Minor one, just needed to be checked.

The last one is about Minsc. He still has still incorrect sound set during BG1. I fixed it with DLTCEP because it shows what is not to be there. His BG1 sound file is BGMINSC, if i'm not mistaken. Should be corrected in the next version.


And here are some questions, not bugs as far as I'm concerned. Jaheira is supposed to get several new spells in BG2. She gets Harper's call and Mental domination in her BG2 creature files. I saw Harper's call is added in the script, but it did not give me the spell. Mental domination was not even included. Maybe it's something only I experienced. I would like you to clarify this it you can.


Great work again, and Good luck~

Minor Bugs, but can be big...

27 January 2007 - 04:41 PM

I found a bug in BG2 part while playing in BGT.
I'm sure my installation is perfect since I only installed BG2 Fixpack and BGT. Here it goes,

When I arrived at Bridge area in BG2, I found 2 guards (BGUARD1.CRE) attecked me for no reason.
I found that they are originally the bodyguards of nobleman and woman in this area, in front of Helm temple, and their script file indicates that they will turn into enemy if Diana is dead. Diana is also the name for one of Redwizard in BG1 part, and I killed her. So I checked the script and found that the name of nobleman and woman are incorrect. They should be Bnoble1, and Bnoble2 instead of Fevron and Diana. So I correct it as following:

Bguard1.bcs

IF
OR(4)
Dead("Bnoble1") // Lord Fevron
Dead("Bnoble2") // Lady Diana
Allegiance("Bnoble1",ENEMY)
Allegiance("Bnoble2",ENEMY)
Allegiance(Myself,NEUTRAL)
THEN
RESPONSE #100
Enemy()
END

IF
HPPercentLT("Bnoble1",100)
THEN
RESPONSE #100
EquipMostDamagingMelee()
AttackReevaluate(LastAttackerOf("Bnoble1"),30)
END

IF
HPPercentLT("Bnoble2",100)
THEN
RESPONSE #100
EquipMostDamagingMelee()
AttackReevaluate(LastAttackerOf("Bnoble2"),30)
END


I think it might be related to BG2 Fixpack, but less likely. Let me know I cautch this one right.