Jump to content


Captain Spider

Member Since 21 Nov 2005
Offline Last Active Apr 15 2009 02:40 AM

Posts I've Made

In Topic: The most immersive, balanced build....

07 May 2006 - 06:30 AM

I'm using the following install.... together with BP WEidu... for the most balanced (no overpowering items, too hard baddies), immersive build (no Oprah Winfrey the Bard), that gives a new game feel (hey - this is a very different game).

Anybody got any to add or subtract? eg., the Sub races mod, or the BG2 improvements mod, or?....
Cheers, captain spider.


# Baldurdash
# Lightspeed's BG2 Graphics Fix (One Pixel Productions)
# Oversight
# Dungeon Be Gone
# Ascension
# Turnabout
# gMinion
# eSeries
# Improved Horn of Valhalla
# Divine Remix
# Song & Silence
# G3 Tweaks
# NiGHTMARE's NPC Beautification Pack
# NPC Kit
# PnP Celestials
# Expanded Thief Stronghold
# Quest Pack
# Virtue
# Ding0's Tweak Pack
# Zyrean's Miscellany
# Ashes of Embers
# Unfinished Business
# Banter Packs
# Flirt Packs
# Ease of Use (selected components)
# Refinements (all components - including the new armour rules)
# The bigg Tweaks (selected components.... which components?)
# Every Mod and Dog
# A Mod for the Orderly
# Teleport Spell

In Topic: What mod's to install? Why not have a pinned poll in every mod fo

06 May 2006 - 04:20 AM

Well, great feedback!


However, as for other sites, and other methods... it is my experience that to have several methods of evaluation is benefecial.. then punters can try them out... and decide which system best suits them.

Survival of the fittest and all that...

And adding to the fact, this system could be up and ready in no time, rather than waiting for the construction of a database, which in the long term would be an excellent resource.

I must admit that having a single area with all the polls on, rather than having a poll pinned to each mod forum, does sound an excellent idea CamDawg.

Who has the keys to this forum?... well the good old dungeon keeper of AD&D 1's dm guide.... sorry -- reminiscing again about the good old days. Whichever way, someone who doesn't have a key interest in any mod... or, simply, isn't allowed to edit.

I don't know... i"m not that clver :(


Anyway, food for thought.


Captain Spider


But - I do agree that anonymous pollsters may distort things a bit... but isn't that the case with any review?

Also, this system might have a wee advantage of having three criteria set for every mod. (Of course, one might see this as being a disadvantage).

In Topic: An example of a poll to monitor mods

24 November 2005 - 09:22 AM

You know, the way you set up the poll it is impossible to vote on part one unless you vote on the next two parts.

Probably why this poll is so slow.



ITS not the actual poll....
its just an EXAMPLE.

A real poll would need to be pinned in the Completed Mods Section...
maybe so that everyone can refer to it before installing the listed mods.


:crying:

In Topic: BP Weidu?

23 November 2005 - 03:22 PM

So, When BP is done :D , I can use it on an unmodded SOA/TB install?

Without TDD
SOS
or TS?


Sounds good....

In Topic: Toning down the items

23 November 2005 - 06:46 AM

Immersion is the key word here.

I must admit, playing the old BP the first time round, I was a little amazed at how easy it was to obtain the +5 paladin sword from the cerebral paladin's quest. That to boot, when you start messing around with the acclaimed FR/ROV, you find a whole plethora of items.. some nice, some utterly unbalancing.

As far as I can understand it, a lot of players loved SOA (some even liked TOB). SOA for me was this whole nother reality, where you could walk about in a non linear world feeling like your some hero with his back pressed firmly against the wall.

The old tdd, etc, became a lets get this doozy magic item. Somehow the magic was not prelonged or enhanced, but became diluted - polluted.

BP, however, was great with its improved AI and different creatures - tactics style (without having the ludricousness of some tactics components - you all know what I'm talking about.)


So the question is this: what give you that old magic back?

A) OH look, I've just found a +5 sword. I think I will just drop it right here... no, not sell it, just leave it lying around... afterall- it's just a figment of my imagination anyway... yes, this whole reality is not real at all, its just a computer game... and I'm just a nerd who can congratulate himself (or herself) for not picking it up and showing that he is a true child of Bhall, and he's going to give the baddies a chance.

B.) Damn this game is tough. Got to keep questing. Got to get tougher myself. Wow, being a child of Bhaal is not all its cracked up to be. If only my dad was here. He would show these beholder bullies a thing or two.


Anyway, I am being a bit silly now.


So, for this whole reason of immersibility, I posted a pole idea in another area.... want to see it.....
check out this link.

A poll




Check it out. I may be wrong, I may be right. I just don't know anymore.

I, and many others, really want to play the game with that old magic.
But I need something different than what I've played in SOA before.

I want the bar tender at the city gates to be a vampire when I open his master's secret door.
I want chateau irenicus to be interesting again.
I want crysomar to be somewhere else.
I want fikragg to be that damn gnome illusionist from the circus who has faked his own death!
I want the spells in TDD to not mirror 3e.... bull's strenght.. +4 str... by the gods... the old strength ratings weren't meant for second level spells that give you the strength of a god.

I just don't know. I never would write a roleplaying game so unblanced. And that's what it is, after all, isn't it? Not a computer game, but a roleplaying game for those of us who have grown up a little too fast, got jobs, and have no friends left who play rpgs regularly enough to satiate your appetite.

Captain Spider... going on a long voyage to eat his breakfast.