
Take care!
luv & hugs
The Drow
19 November 2005 - 03:58 AM
16 November 2005 - 03:53 AM
That explains it then. The strrefs are different with different languages
ronin
p.s. ich trinke Krombacher oder Licher am liebsten
16 November 2005 - 03:48 AM
Try this one. works for me, could have something to do with strrefs being different in your game. If you have NI you can edit the item and add:
Fine strands of mithril and enchanted adamantine bind this armor together. The scales themselves are light as leaves, silvery and almost translucent, and the shoulders are inset with plates of engraved bronze. Only elves could have made something so gorgeous, and elven artifacts are rarely left un-enchanted. Made specifically for Bladesingers, Mirathar was the name of an elite sentinel brigade in the fabulous Myth Drannor. Whether this suit truly hails from so ancient a past or only honors the fallen defenders' memory, the armor improves its wearer's magical aptitude. Of course, this may owe as much to the inspiration one feels wearing something as regal, as to the enchantments themselves.
STATISTICS:
Armor Class: 4
AC bonus vs. Slashing attacks: +4
AC bonus vs. Crushing attacks: -2
Special:
Grants 25% Magic Resistance
Speeds up casting time
Weight: 35
Usable by:
Bladesinger
and then the name: Mirathar
ronin
16 November 2005 - 03:39 AM
Here is a corrected bsingchn.itm, just rename it to bsingchn.itm and dump it in your override.
ronin
16 November 2005 - 03:19 AM
oops we both posted at the same time.
i have TDD installed let me find out what that armor is and if my bladesinger can wear it.
ronin
Ahhh.. I see now its bsingchn.itm and its only usable by an elf and not usable by a barbarian which is what the bladesinger is based off (0x4000000).
i will edit mine in NI and see if I can get it to work then I will post it here for you to put in your override.
ronin
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