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IE Modding News

Member Since 26 Oct 2005
Offline Last Active Mar 13 2007 03:11 AM

Topics I've Started

ZS_WeaponOils updates to 1.2

12 April 2025 - 11:11 AM

This update brings the following:

  • Noxious Oil gets distributed to thieves now. For every creature in the game that is a thief (multiclass, dual class, or single-classed), there's a 25% chance they'll get 1 to 3 noxious oil items. If they happen to also be assassins, whatever amount they get is doubled.
  • For every matched thief, there's also a 15% change they get a single drow soporific oil.
  • There's also a 10% chance for all thieves to get 1 to 3 acidic oil. Thieves may not get both poison and acid oils.
  • Affected NPCs don't use the items, they're there just for loot or pickpocketing

Mod forum post

Links to all my mods here


Read the original article at The Gibberlings Three

Item Pack updates to v2.21

02 April 2025 - 06:31 PM

Item Pack has been updated to v2.21. Here's the changelog for the new version:

  • Renamed the BG1 component to Item Pack for Tutu/BGT/BGEE/EET.
  • Fixed some issues in it with some platform checks that weren't accounting properly for EET games, omitting a few select items from appearing in the game.
  • Updated compatibility notes.

You can download the mod here.


Read the original article at The Gibberlings Three

SHS: The Luxley Family Updated to v2.1

02 April 2025 - 04:30 PM

Spellhold Studios

The Luxley Family introduces two joinable NPCs, Sebastian and Andrei Luxley, to Baldur's Gate II. Sebastian is a Chaotic Neutral playwright with a rather idiosyncratic sense of humour who appears to take great delight in showing his cousin Andrei the world outside their family home. Andrei is a polite, Lawful Neutral young monk with a strong sense of self who has led a rather sheltered life until now. Throughout your journey with them, you will discover that their family is not all that meets the eye. You may have to make some tough decisions—and the path you choose will have repercussions.

Changes in this release

  • Added support for translations with UTF-8 character encoding
  • Added Russian translation by Austin
  • Repackaged with Windows, macOS, and Linux installers in a single ZIP archive (thanks to Argent77)

For more details, visit the mod's GitHub repository or forum.


Read the original article at The Gibberlings Three

ZSTweaks updated to 1.4.9

02 April 2025 - 08:21 AM

Download here

Mod forum post

Fixes

  • Fixed issue preventing installation of end-of-install components
  • IO operations on first install where error-prone, reverted this by implementing a safer method that does not affect the end user 
  • Fixed a few warnings when installing in IWDEE

Modifications

  • Library updates
  • The mod is now compatible with the current version of the EE Fixpack (Alpha 1)
  • Call Lightning's damage tweak will now adapt to EEFP's version
  • Call Lightning component will also make the spell use the lightning animation and sound from IWD (optional; can be disabled). This only affects the direct hit of the bolt, not the ground sparkles afterwards, which I don't think are portable
  • Call lightning damage boost part will also be optional, so users that only want the animation change can do that if they wish
  • All the components that change the dice and damage configuration of weapons are now merged in one component (katanas, ninjatos, wakizashis, bastard swords, two-handed swords, warhammers, and spears). Configuration options are provided to allow users to decide which of those are desired


Read the original article at The Gibberlings Three

G3: First alpha of EE Fixpack now available

01 April 2025 - 01:28 PM

The Gibberlings Three

The EE Fixpack is a WeiDU compilation of fixes for the Enhanced Editions of Baldur's Gate, Baldur's Gate II, Icewind Dale, and Planescape: Torment. This collaborative effort, including the work of modders from several different modding communities, is intended to address issues left over in these games after the current official patch.

This first release, Alpha 1, represents years of hard work by the team and I'm exceptionally proud to be releasing it to the public for its first official playtesting.

Compatibility Notes

The EE Fixpack is designed to work with the Enhanced Editions of Baldur's Gate (with or witout the Siege of Dragonspear expansion), Baldur's Gate II, Icewind Dale, or Planescape: Torment. In terms of installation order, the Fixpack should be installed after the official patches, but before other mods with the sole exception for DLC Merger, as noted in the installation instructions.

There are also some bugs we can't fix, that we hope can be addressed in a future official patch.

As EEFP is in development, and because of this it goes first in the install order, we anticipate that other mods may report install warnings, or even fail to install. Please report these issues to the mod authors and to the Fixack forum so that we can work together to address incompatibilities. The most updated list of incompatibilities and their workarounds can be found in this thread.


Read the original article at The Gibberlings Three