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Madigan

Member Since 04 Jul 2005
Offline Last Active Jul 17 2005 07:05 PM

Posts I've Made

In Topic: BGT-WeiDU 0.99 BETA released!

07 July 2005 - 05:36 PM

Ok ive installed TDD weidu and patch successfully but im getting parse error on sos_weidu_102. It says there is another part of the forum that may have a fix , but after searching i am unable to find it? Anyone?

these are the parse errors

Quote

Installing new scripts...
Compiling 478 scripts ...

[SOS\BAF/SPSEQ16B.BAF] PARSE ERROR at line 24 column 57-57
Near Text: )
        unknown object CLASS specifier [LONG_BOW]

[SOS\BAF/SPSEQ16B.BAF]  ERROR at line 24 column 57-57
Near Text: )
        Parsing.Parse_error
ERROR: parsing [SOS\BAF/SPSEQ16B.BAF]: Parsing.Parse_error
ERROR: error compiling [SOS\BAF/SPSEQ16B.BAF]: Parsing.Parse_error
ERROR: compiling [SOS\BAF/SPSEQ16B.BAF]!
Stopping installation because of error.

ERROR Installing [Shadows Over Soubar, v102 Weidu], rolling back to previous sta
te
Will uninstall 1950 files for [SETUP-SOS.TP2] component 0.
Uninstalled    1950 files for [SETUP-SOS.TP2] component 0.
ERROR: Parsing.Parse_error
PLEASE email the file SETUP-SOS.DEBUG to Charles Bisson
Using Language [English]

Install Component [Shadows Over Soubar, v102 Weidu]
[Y]es or [N]o or [Q]uit?


fresh install of soa/tob + TDD Weidu1 + TDDweidu1to2patch-fixed

In Topic: BGT-WeiDU 0.99 BETA released!

07 July 2005 - 09:15 AM

Thanks Ascension64, that helps tons, one more question and im off to BG.

Quote

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. Which version of NeJ is compatible? 1 or 2

Both.

   The NeJ2 on the site Dragon's Hoard says it is not compatible with bp and it doesnt specify whether it is weidu, it will still work? or is there a different version somewhere else?

In Topic: BGT-WeiDU 0.99 BETA released!

06 July 2005 - 12:17 PM

First of all the work you guys have done here is phenominal, ive recently discovered the baldurs gate modding community and have been playing SoA-ToB-BP-TDD-SoS-TS-NeJ And CtB but have ran into many bugs using the original non-weidu files and i would like to re install with the new weidu versions, I have been reading thru the forums for a few hours to see if 1. Horreds new versions can be intalled with the patchs on his yahoo group site without BGT and 2. If so can NeJ and Ctb be added as well? Perhaps i missed it somewhere but there are so many versions it gets a bit confusing. Any help would be Appreciated
    On an off topic Im a Modder myself and am creating a project from a different engine so my comprehension of these instructions is pretty thourough.

The Road To Allysium

Maybe this will help, this is what i wish to install with SoA/ToB

Quote

You are absolutely correct, because that is what the readme says. For everyone, here is a sample:

Extract TDD_weiduv1.zip to BGII directory
Extract TDDweidu1to2patch-fixed.zip to BGII directory (overwrite existing)
Install TDD
Extract SoS-WeiDUv102.rar to BGII directory
Install SoS (this actually doesn't work at the moment because of a parse error; see somewhere else in this forum)
Install TSv60 or above
Install NeJ v2.1b or above
Install BGT-WeiDU 0.99 BETA or above
Install BPv170 (this isn't released, but you don't have to have it)

Also, you can leave out ANY component (except for the TDD patch on TDD if you are using TDD) and still get a correct installation.


1.Can i leave out BGT-WeiDU 0.99 BETA?

2.Without BPv170 will each of these mods be stand alone or fully accessible in game?

These programs i would install on top of the files above, CTB And NeJ

3. Which version of NeJ is compatible? 1 or 2

4. Is CTB compatible? if so will the map with CTB screw up area Accessibility?

5. And final What do/dont you guys reccomend for mod additions?

Again, Any help would be Appreciated

-Mad