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Talib

Member Since 27 Apr 2005
Offline Last Active Jun 07 2005 11:27 AM

Topics I've Started

Bug reports for v2.01

29 May 2005 - 05:13 PM

I don't know if this is a bug exactly, but the altered Defender of Easthaven states in its description that it has +2 to hit and +2 to damage, but it actually is gaining +3 to hit and +4 to damage.  I assume the error is in the item description itself.  I don't think  that any of the other mods I have would cause this.  Just a minor nitpick. :whistling:

A couple item ideas

27 April 2005 - 07:20 AM

Two weapons that I can think of in unmodded bg2 have ticked me off since I first played the game through. Last I checked, the runehammer is plucked off the corpse of a certain GIANT!!! And then the Protagonist is able to wield it 1 handed?!
I'm pretty sure Its gonna take 2 hands for that thing. Joril's Dagger, after all, is a two handed sword. Is it possible to alter the rune hammer to require two hands?? To keep the weapon balanced I would suggest it do either 1d10 or 2d6 damage and have the upgraded enchantment bumped to +6. I would suggest something similar for Frostreaver also, as it's item description states it was the preferred weapon of a frost giant. 1d10 damage and a smidgen more acid and cold damage or a slowing effect would leave the weapon pretty well balanced. Considering how early this weapon is attained, I think bumping it's enchantment would unbalance it a bit. Any takers? I'm probably gonna end up doing this myself but have no idea what I'm doing or where to start.