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Tyrus

Member Since 10 Nov 2002
Offline Last Active Mar 12 2004 03:19 AM

Posts I've Made

In Topic: IEEP help

04 April 2003 - 10:57 AM

I wouldn't mind making the items, but firstly where will he get them, will have some when he joins or will he have to fight for some.

I still think the items are too strong.

In Topic: creating a monk weapon with effects

02 April 2003 - 10:20 AM

I have created many complicated weapons but I remember trying to make monk gloves that would add lightning damage to his/her attacks but it would not work no matter how many different ways I tried.

In Topic: IEEP help

31 March 2003 - 10:07 AM

I must agree with Dyara and say that these items are far too strong, it will make your NPC invincible.

In Topic: can you help me please?

30 March 2003 - 09:29 AM

I forgot, you have this line: LANGUAGE ~English~ ~English~ ~pymod/Setup.tra~

I'm just guessing that:
- the first english is for the name of the language
- second for directory where the .tra's are stored
- and the name of the .tra(s) where you store translations that you are using

So, your mod should work if you change:

rename "setup-pymod.tra" -> "Setup.tra"

make an "english" folder and put Setup.tra in it and then change ~pymod/Setup.tra~ -> ~pymod/English/Setup.tra~

But I'm not as expeienced as someone as Jason Compton so lets just wait and see what he has to say.

In Topic: can you help me please?

30 March 2003 - 09:19 AM

Make sure that the .tra file that you're using has the right name.

In your .tp2: ~pymod/Setup.tra~

but your .tra is called "setup-pymod.tra"

it should be "Setup.tra" to work.

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If you so much as make one spelling mistake your mod may not work.