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Nachti

Member Since 18 Aug 2020
Offline Last Active Aug 19 2020 07:09 AM

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aTweak and Stratagems Test

18 August 2020 - 08:39 AM

Since this mod was updated for BG2EE and we are still in corona.... there might be a chance that a Wisp or Avenger shows up to fix the compatibility for this mod :D

 

So this tests might help:

 

I used:

  • BG2EE v2.5
  • A fresh ToB start where my character casts gate/cacofiend and summon fiend.

 

Atweak + Stratagems Test 1:

First Install: Stratagems 33.3 

  • with "no_initial_change_fiend_summoning = 1"  and without "subcomponent: Fiends.
  • Following parts were installed: #5900 (Initialize), 6000 (Better KI) , 6010 (Better calls), 6030 (Mages), 6040 (Priests)

Second Install: Atweaks PnP Fiends 4.53.

 

Result:

  • Spell allows to select a location.
  • Conjuration graphic is shown.
  • No skeleton/flame ring appears.
  • No creature appears.
  • Spell Description reflects aTweak changes.

 

Atweak + Stratagems Test 2:

First Install: Atweaks PnP Fiends 4.53.

 

Second Install: Stratagems 33.3 

  • with "no_initial_change_fiend_summoning = 1"  and without "6510: Fiends part.
  • Following parts were installed: #5900 (Initialize), 6000 (Better KI) , 6010 (Better calls), 6030 (Mages), 6040 (Priests)

 

Result:

  • Spells allow to select a location.
  • Conjuration graphic is shown.
  • Skeleton/flame ring appears.
  • Creature appears.
  • Spell Description reflects aTweak.

Chaotic Evil + Protection vs Evil:

  • Balor (Gate) becomes friendly. 
  • Nabassu (Cacofiend) + Glabrezu (Summon Fiend) stay neutral but attack friendly Balor.

Chaotic Evil:

  • Balor (Gate) becomes hostile. 
  • Nabassu (Cacofiend) + Glabrezu (Summon Fiend) stay neutral but attack.

Lawful Evil + Protection vs Evil:

  • Cornugon (Cacofiend) and Geludon (Summon Fiend) become friendly.
  • Pit Fiend stays neutral but attacks friendly Geludon and Cornugons. 

Lawful Evil:

  • Cornugon (Cacofiend) and Geludon (Summon Fiend) become hostile.
  • Pit Fiend stays neutral but attack.

Conclusion: 

  • Chaotic: Cacofiend and Summon Fiend behavior code get mixed up.
  • Lawful: Gate behavior code get mixed up.