Jump to content


chimaera

Member Since 17 Apr 2020
Offline Last Active Nov 08 2020 12:40 AM

Posts I've Made

In Topic: Trials of the Luremaster for Baldur's Gate

24 April 2020 - 04:42 AM

The party has now made it out of the castle and I can report back that I've run into no bugs. :)

 

My only (very minor) criticism is that there is still too much magical loot, even with the 'rebalance weapons and equipment' component. The party ended with over 80k gold afterwards.


In Topic: Trials of the Luremaster for Baldur's Gate

18 April 2020 - 10:46 AM

The subcomponent "Make IWD spells available to the player" of the previous version caused some trouble in combination with SCS or IWDification. It has now been merged with the main component and should work well together with other mods.

Thank you! My druid's very happy now. :)