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Roberciiik

Member Since 15 Nov 2019
Offline Last Active Dec 06 2024 05:40 AM

Posts I've Made

In Topic: Drizzt Saga- Regis says nothing

10 July 2024 - 01:27 AM

I suggested similar solution here: https://github.com/B...-Saga/issues/29

Please do not open multiple bug reports on various sites. 


In Topic: BP-BGT-Worldmap v13.0.0 Released!

15 April 2024 - 10:06 AM

I'm so glad that I will not have to fix inaccurate weapon proficiencies manually anymore ( yes Catti-brie, you and Drizzt both   :P )

I think that one is not yet implemented (?), so if these bugs are still present in the mod, please report the issue on GH repo. Thanks.


In Topic: BP-BGT-Worldmap v13.0.0 Released!

15 April 2024 - 09:22 AM

Both install options work with BP-BGT-Worldmap and will use BP-BGT-Worldmap when it is installed. The differences are that the first option (the default one) will enable travel by triggers points (instant travel by clicking area edges). The second option will open Worldmap for every area from DS. The fix from version 13.1 removes additional travel connections to various BG1 locations (that causes to reveal Drizzt Saga locations from Wyrm Crossing for example) and keeps only travel connection to Ulgoth's Beard.

 

I also recommend using work-in-progress master-branch version of Drizzt Saga from BWL GitHub profile: https://github.com/B...air/Drizzt-Saga

There are implemented a bunch of fixes right now and more are on a todo list. This version is updated to be compatible with the latest BP-BGT-Worldmap modification as well.


In Topic: North forest is accesible in charpter 2. bp-bgt worldmap bug

11 April 2024 - 02:07 PM

I think such adjustments exist in some other tweaks modifications. And I don't think it should be BP-BGT-Worldmap that reveals additional areas from the game.


In Topic: North forest is accesible in charpter 2. bp-bgt worldmap bug

11 April 2024 - 04:13 AM

Thanks for the report. I will check that soon and release hotfix.