When the Monster Summoning III (SPWI504.SPL) is cast by an enemy mage (f.e. in (BP)MAGE12*.BCS), the game hangs.
I can cast the spell myself without problems, all monsters that are summoned (in monsum03.2da) can be created with CLUA without problems. Replacing SPL file with original doesn't help - only way to prevent it is to remove that line from AI script - but that is something i'd like to avoid for now. Are there any suggestions on how to fix such issues with summoning spells if anyone had anything similar?
Zeracles
Member Since 26 Mar 2005Offline Last Active Jun 07 2014 02:11 PM