Greetings, fellow BG enthusiasts, I was just reading through this thread, and contemplating trying to tailor the individual.bat using Leonardo's bwpinstall 18.1, and I have a few questions/comments about that whole process.
1. It appears that it (individual.bat) is expecting Vlad's Compilation 1.0 when it appears the current version is 2.1, is this not up to date or is this a necessity because of Vlad's "creative" methods of numbering his new versions? Should I assume the file is referencing the current version? Doesn't appear that the numbering of components lines up either, so I fear not.
2. I want to tailor the mod level1npc's to give customized kits to many of the npc's, but individual.bat doesn't allow for this. Or is there? Without actually installing everything it seems impossible to know what the actual numbers of the kits will be, the proficiency selections, etc. Is there a way to program a pause, or break in order to manually go install the rest of the mod before coming back to the bwp-install process?
3. If manual pauses and breaks are impossible to program in the individual.bat, is it possible to do a completely manual install following along with the steps of the individual.bat (I can read and understand it for the most part).
4. I love the idea of having Easter Eggs in the game (as was mentioned earlier in thread), BUT I agree its too easy once you know the locations. Is there a mod that rearranges their locations to random places, and/or adds new Easter Eggs to the mix? Seems like this would add new mystery and fun to the game for seasoned players.