I had to do the "if not " option since she wasn't there with the 0 and 1 values, and when I did that (global to 2 and spawning her by console), Ninde appeared as if I had never spoken to her. After her introducting talk, I did take her in my party.
The version of the mod is...
~NINDE_EET/NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
The game is obviously BG2 version 2 3 67 3 and EET.. ~EET/EET.TP2~ #0 #0 // EET core - resource importation: 1.0 RC9.2