Updated to Version 2.2:
* Added COPY CLAB to ADD_THIS_TO_TP2.txt
* Added Append RemoveSpellRES and ApplySpellRES to ACTSLEEP.IDS, added to ADD_THIS_TO_TP2.txt
* USERHPRES.SPL is now copied to RESOURCE_POOL_DATA\SPL
* <SPELL_NAME> - having the right number of abilities, before it had an ability for every ability in the original spell.
yowave
Member Since 28 Nov 2016Offline Last Active Sep 17 2017 01:14 AM
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In Topic: Resource TOOL Installer
11 September 2017 - 02:14 AM
In Topic: Resource TOOL Installer
10 September 2017 - 04:43 AM
Updated to Version 2.0:
* Special thanks to kjeron and subtledoctore from BEAMDOG forums. Thank you both for asking the right
Questions, and giving your valuble insight, by doing so, you stimulated my nurons in the right direction.
* Some big changes under the hood.
* Now works with long casting spells.
In Topic: Resource TOOL Installer
06 September 2017 - 05:59 AM
Updated to Version 1.2:
* Removed OUTPUT_DIRECTORY from settings.ini
* Fixed spell cost, casted spell cost 1 point more than it should be, now substructing the right amonut of points.
In Topic: [MOD] The Horde Beta
17 December 2016 - 08:59 AM
Updated to version 1.2:
* made CROSS PLATFORM by the power of JAVA - tested on Windows and it works, need feedback from ppl with MAC OS and Linux
* Credits and Acknowledgements - Special thanks to the awesome people from Gibberlings3.
* Added Component - LESS DUPE DROPS - you can choose to restrict item drops from duplicated creatures
* Added Component - NO DUPE XP - you can choose to remove xp for killing duplicated creatures
* Fixed no duplicate on dialogue with null chars, some creatures that had dialogues was duplicated because their cre dialogue had null chars
* Now also duplicating creatures with dialogues that have no actions or triggers, in this case the creature is duplicated but it's dialogue field is deleted (need feedback)
* Restricted install to BG1,BG2,TOB,BG1:EE,BG2:EE,EET
I am in need of testers
In Topic: [MOD] The Horde Beta
15 December 2016 - 03:34 AM
Asked this in Gibberlings3:
For the hardcore among you.
Someone will be interested if i'll give the option to duplicate ALL hostile enemies even plot ones?
maybe it'll be an overkill, think about SCS firekragg or Irenicus, OH BOY.
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