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WanderingScholar

Member Since 05 Oct 2016
Offline Last Active Mar 05 2025 10:48 AM

Posts I've Made

In Topic: NearInfinity

05 March 2025 - 10:48 AM

I'd like to be able to easily copy the resrefs of files from any window. For example, if I do a search and a bunch of filenames appear in the left hand column of the results, I want to be able to copy the ref names with something like CTRL + C.  It seems you can only do this if you have the specific file open in the main window, but maybe I'm wrong.

 

It's pretty easy to make a mistake manually typing out the refs especially with O's and 0's.


The Ctrl+C shortcut should already copy selected rows or entries (e.g. in resource tree, resource table, or results table) to the clipboard. That's a built-in feature of the UI components provided by the Java UI framework and should work automatically.

 

If you need the name of a resource that has been opened in a subwindow then I think the quickest way to get it is from the file dialog that is triggered when you press the "Export..." button. There is no performance overhead incurred if you cancel the file dialog afterwards.

 

Aha, I didn't even think about copying it from Export.

 

Also, Ctrl + C does copy from rows or entries in the search results! Of course, I chose an example that I didn't confirm.  :doh:


In Topic: NearInfinity

05 March 2025 - 08:22 AM

Argent,

 

I was wondering if you could add a QoL feature.

 

I'd like to be able to easily copy the resrefs of files from any window. For example, if I do a search and a bunch of filenames appear in the left hand column of the results, I want to be able to copy the ref names with something like CTRL + C.  It seems you can only do this if you have the specific file open in the main window, but maybe I'm wrong.

 

It's pretty easy to make a mistake manually typing out the refs especially with O's and 0's. 

 

Thanks


In Topic: NearInfinity

11 December 2024 - 06:45 AM

Is it possible to highlight specific coordinates on an area map? If not, that would be a nice quality of life feature. For instance, marking multiple coordinates to visualize where creatures are being spawned in. 


In Topic: Generalized Biffing

09 December 2024 - 02:17 PM

I've got a biffing related error that's preventing me from progressing in my game. 

 

It's the same error that's mentioned in this thread. @Miloch mentions the problem. Maybe this was never officially addressed.

 

It's currently preventing me from accessing Saradush. Previously, I had this issue with Small Teeth Pass which I was able to remedy by replacing all the sound files with newly named ones.

 

I tried similar with AR5000.ARE but I'm still crashing, so I'm at a loss.

 

Edit: Decompressing the BIF with DLTCEP worked. I hope this can be resolved within the mod however. 

 

Edit 2: I'm realizing after further research that this isn't related to gen-biffing. Still would be nice to have a packaged solution.


In Topic: NearInfinity

29 September 2024 - 02:01 PM

Does the debug console show anything when this happens?

 

It does not.