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Arkat

Member Since 18 Sep 2016
Offline Last Active Sep 18 2016 06:29 PM

Posts I've Made

In Topic: Quayle ReDone v3.0

18 September 2016 - 05:06 PM

Hey there, I have a slight problem with your mod, I can't seem to get out after I kill Kurvar unless Aerie dies...

This mod introduces Quayle from BG1 as a party joinable NPC. But the condition is ... Aerie's death.

Erhm, the mod is done so that you have to choose to either have one or the other, you can't have both.
PS: The Cleric/Mage is OP class(in a non-Bhallspawn NPC) as is the Cleric/Illusionist, and having both would kinda break the game. That's why his stats are so bad(in BG1).


I'm also having this problem. I don't want Quayle but want to keep Aerie but there is no way off the map. Quayle just gives me his usual circus speech and Aerie cannot initiate dialog as she appears to be busy. As I went into the house to see if the answer lay there my old auto save is gone, which means I am going to have to redo the entire circus.