A lot of threads on this website are from long before BGEE so I hope that it is ok for me to ask a couple of stupid questions here that may or may not have already been asked / answered.
1. I've been wanting to modify the Find Familiar spell but I don't seem to be able to find all the neccessary components in NearInfinity or DLTCEP. I know of the CRE files for the familiars, the spell itself (SPL) and the spell effect (EFF). I have a feeling that I'm missing a script or something. What I want to do is make the Find Familiar spell castable by any party member, not just the main protagonist and I want to rearrange the familiars slightly between the alignments eg. Ferret for True Neutral, Rabbit for Lawful Neutral. How would I go about doing this? I'm at a loss here.
2. What tools do people use to unpack and repack BIF files? For example, I want to remove all of the CHR files from misc.bif so that when I go to the character import screen, only the characters that I have created will be there without any of these premade characters that I will never use. NearInfinity is able to read BIF archives but the most it seems to be able to do is extract files, not remove them entirely. I haven't seen a tool of this sort mentioned anywhere.
3. Seeing as I think that most of the Vanilla NPCs stink as far as stats are concerned, I usually modify the ones that I plan on using throughout the game with slightly better stats so that they're actually useful in their classes. For my next playthrough I'm planning on using Viconia. Is there any information around about the stats and available classes for the Drow race? I know that they are a type of Elf and that they have 50% magic resistance but that's it. This isn't the biggest deal but before I modify her, I would like to know what the lore friendly approach is. For example, I would've liked to make her a Cleric/Mage or Cleric/Thief multiclass but I don't think that's an option for Elves so would it be available for Drows?