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Lilian

Member Since 07 Dec 2015
Offline Last Active Mar 04 2016 06:01 PM

Posts I've Made

In Topic: BiG World Setup (an attempt to update the program)

13 December 2015 - 09:59 AM

Many thanks for narrowing it down :) Fixed it up... Your next install should work fine. AstroBryGuy needs to know this :P
 
As for the issue, someone did a find+replace of STRING_COMPARE (which returns false if equal) with STR_EQ (which returns true if equal) so it was changing the starting location of every NPC other than the one named in the component :lol:

 
 

Thanks! Fixed in v22.2.


Lovely, thanks for the quick fixes~

Funny how such a simple typo or a small oversight can have such catastrophic results. :P


In Topic: BiG World Setup (an attempt to update the program)

11 December 2015 - 04:16 PM

Lilian needs to upload that for her failed installation


Very well. From the installation of the unmodified "Recommended" preset.

edit: I've narrowed it down yet again, to the options in BG1 NPC Project that alter the starting location of a few party NPCs.


In Topic: BiG World Setup (an attempt to update the program)

10 December 2015 - 06:43 PM

Everything is English.

But I've figured out that the BG1 NPC Project is what's causing the issue. Or more likely that it's conflicting with another mod as I had it installed and working just fine on a minimal, manual setup. This time I went for the "Stable" setup, made my desired changes, and disabled the NPC Project. Upon exiting Candlekeep, Imoen was there as she should be. After installing the NPC Project manually, she again disappears. Here is the current WeiDU.log, SETUP-BG1NPC.DEBUG, and Setup-BWS_Final.Debug.


In Topic: BiG World Setup (an attempt to update the program)

08 December 2015 - 05:27 PM

Here's WeiDU.log, and here's Setup-BWS_Final.Debug.

I figured ~800 lines was too much to paste directly, so I've put it on my own pastebin. While I'm at it, here are all of the .debug files, if any of those are necessary, or can help.
 
edit: I managed to find a setup that solves this issue. I exported the modlist not fixed, and fixed, and a .diff that shows the changes.
If that helps anyone knowledgeable figure out the issue, great, if not I'll undertake the tedious task of building a setup each time adding mods one by one until I find the culprit.

In Topic: BiG World Setup (an attempt to update the program)

07 December 2015 - 10:43 PM

Hey all,

I'm fairly new to modding the Infinity engine, so this tool is a godsend. I've been trying to get the "Recommended" setup working (with a few modifications, mostly to the BG2 Tweaks) in BG:EE on PC, and while BWS seems to complete without any errors, I'm having a few odd issues in game. I'm able to get through Candlekeep just fine, but as soon as I leave, Imoen doesn't show up at all. I thought maybe that was a change from a mod, but upon arrival at the Friendly Arm Inn, Khalid and Jaheira are nowhere to be seen either.

 

I've tried multiple clean installs, disabling any mods relating to NPCs, and not changing anything in the "Recommended" setup, all to no avail, and I am completely stumped. I guess this isn't entirely related to BWS, as it does its thing just fine, but I figured I'd ask here as the issue persists even using a completely unmodified modload preset.

 

Thanks!