The main component adds random items through scripts given to creatures. For example, agrandbr.bcs gives the creature agberr01.itm (gooseberries). The code can be found in t-random.tpa (Sam's repo with the original version; Austin hasn't made his available on GitHub). Aurora's Shoes and Boots adds one of its agrandxx.bcs creature scripts at random.
Have you tested if this happens without Aurora's installed?


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