The problem was (for now?) solved by entering CLUAConsole:SetGlobal("ACBreImmyTalk","GLOBAL",2) in the console. A dialog triggered and the characters now behave normally.
Thank you. I found the Breagar release thread made by the guy who developed the mod and asked the question there. And thanks for helping and being patient with a noob like me. :-)
Thanks for the help everyone. Since the problem seems to be complicated to solve and I can't contribute anything, I will for the time being just go on adventuring without Breagar in my party. But I will keep my current save so if anyone has any further suggestions please post them.
I found some hints to the problem on the Kerzenburg forum (german for Candlekeep) where the Breagar mod is hosted. However, that is only of help if you speak German.
Can you give me the link to where you found the hints? I looked but didn't find anything specific about this bug.
Thanks for the help everyone. Since the problem seems to be complicated to solve and I can't contribute anything, I will for the time being just go on adventuring without Breagar in my party. But I will keep my current save so if anyone has any further suggestions please post them.
I found some hints to the problem on the Kerzenburg forum (german for Candlekeep) where the Breagar mod is hosted. However, that is only of help if you speak German.