Was wondering if it's possible to add something that would slowly reset a players faction to their chosen one if they do something to screw it up.
I notice the same faction type bugs are still in the mod from days of old.
Also, is there a way to make merchants and towns people respawn after a certain amount of time?
One of my players killed a dog in Benzor Forest and was killed when going back to Benzor. Granted that can be considered an evil act, but I don't think the entire city should be KOS to him until the server resets.
hmm, thinking in this vein, is it possible to reset factions on death? So that when they exit out of Nexus, they are back to normal?
Gorgotham
Member Since 02 Mar 2005Offline Last Active Nov 19 2005 04:34 PM