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Fake Thomas Jefferson

Member Since 31 Mar 2014
Offline Last Active Apr 28 2014 03:48 PM

Posts I've Made

In Topic: BWPv14

18 April 2014 - 11:25 AM

This also applies outside the temple where some of the mod npc's are. It happens elsewhere, so I'll have to test the circumstances.


In Topic: BWPv14

17 April 2014 - 11:46 PM

I'm not sure where to post this.

 

Ok so I redid my BWP installation. The first installation had freeze problems.

 

This new one was the same except it did not have nogameover mod. Item_rev had its dex penalty removed.

 

It has no freeze problems. It seems it was that mod or something it had a part in.

 

I have another problem however. When I am in combat if npc's are in sight they also immediately become hostile. They only seem to go hostile when I attack the monster, even though the monster is attacking me.


In Topic: [RELEASE] Game Over Only on Party Dead, For BG2, (Easy)TuTu and BGT

14 April 2014 - 11:50 PM

Hi All,

 

I get an 7166 (I think) error sometimes with this mod. I kinda find it irratating. I can't uninstall it because I have BWP and it brings up errors.

 

Is there an easy way to disable it in Near Infinity?


In Topic: BWPv14

10 April 2014 - 09:21 AM

I was having so many problems, I got tired of doing manual installs and just altered the install file to my specifications per the manual. It didn't generate any errors. Here it is. Change 'txt' to 'bat'.

 

I copied the language file from a pre-clean backup install. Thank you.

 

 


In Topic: BWPv14

09 April 2014 - 07:58 PM

Thanks,

 

I finally just decided to go with BWS. After many attempts at installs this installed the first time. It should seriously be considered as a mandatory part of BWP. Console output may want to be rerouted into the BWS gui.

 

Unfortunetly after the install I still have problems.

 

When I run the bgmain.exe I get an error: an assertion failed at Chsound.cpp at line number 4905.

 

When I try the configure program I get: cannot open language.txt(in bg2 directory) I've attached WeidU.log