This looks like the right place, but all the current topics also look really complicated from my non-coding perspective and background! @n@
I haven't had much experience with modding (o-or the game, to be honest otl) as of yet -- I've installed a bunch of mods, and gotten aaaaall the way to Spellhold (which was exciting for me), but haven't gotten the hang of CLUAC yet. I haven't finished a vanilla run of the game at any point /)(\, but I'm sure that's not too relevant to my question (it's not like I'm not going to finish the game at some point, even if I have to cheat constantly to do so! >:[a) so I'll stop rambling.
I would like to contribute to the modding community as well, and I have a few ideas of what I'd like to dom, but I'm not sure where to start. I've dug up a lot of tutorials, so that's not what I mean, but between a romance expansion mod (like Laufey's Edwin romance, and Aeryn's Haer'Dalis and Sarevok romances) and an NPC mod with a romance path, which ones would be easier for a beginner coder? I'm not worried about writing or characterization, since I have a lot of experience with both, so from a purely coding perspective, which would be more suitable to a beginner . . . ?