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ofryak

Member Since 27 Mar 2013
Offline Last Active Mar 30 2013 07:19 AM

Posts I've Made

In Topic: Crash in Friendly Arm Inn, BGT-Big World full 11.3

29 March 2013 - 05:52 AM

Huh, I understood my mistake :( Where installation of BWP begins, there are my codepage was WIN-1251... then I'll reinstall the game :) and without this "mule" :)


In Topic: Crash in Friendly Arm Inn, BGT-Big World full 11.3

28 March 2013 - 01:40 PM

Will repeat change-log with last version of WeiDU (2.31)...

 

Attached File  change-log.rar   1.23K   275 downloads

 

Now I restored AR6800 original script (for checking purposes), then tried both files W_MULE.00001.CRE and W_MULE.00002.CRE put in override and rename to W_MULE.CRE.

 

Both times is crash when going to Friendly Arm Inn :(

What I need to do now?


In Topic: Crash in Friendly Arm Inn, BGT-Big World full 11.3

28 March 2013 - 01:29 PM


CTD on

 

 CLUAConsole:CreateCreature("w_mule") 

 

Change-log of W_MULE.CRE:

 

[WeiDU.exe] WeiDU version 22700
[WeiDU.exe] Using scripting style "BG2"
In state 680, I expected one of these tokens:
  [0] EOF
  [2] ~~
  [3] <<<<<<<<
  [14] DEFINE_ACTION_FUNCTION
  [26] APPEND_COL
  [28] ACTION_FOR_EACH
  [30] INCLUDE
  [33] AT_INTERACTIVE_NOW
  [36] ADD_SPELL
  [50] RANDOM_SEED
  [52] DEFINE_ACTION_MACRO
  [53] AT_EXIT
  [54] OUTER_PATCH
  [62] OUTER_TEXT_SPRINT
  [64] CLEAR_ARRAYS
  [76] ACTION_READLN
  [81] BIFF
  [84] DECOMPRESS_BIFF
  [87] COMPILE
  [91] OUTER_WHILE
  [94] REQUIRE_FILE
  [95] ADD_MUSIC
  [99] WARN
  [104] NOGLOB
  [106] ACTION_CLEAR_ARRAY
  [107] LAUNCH_ACTION_MACRO
  [116] GLOB
  [120] COPY_ALL_GAM_FILES
  [127] AT_UNINSTALL
  [128] FORBID_FILE
  [129] ADD_SECTYPE
  [132] CLEAR_MEMORY
  [133] DEFINE_PATCH_MACRO
  [142] ACTION_DEFINE_ARRAY
  [150] LAUNCH_ACTION_FUNCTION
  [159] ACTION_BASH_FOR
  [162] STRING_SET
  [169] OUTER_FOR
  [174] AT_UNINSTALL_EXIT
  [176] ALTER_TLK_LIST
  [184] CLEAR_IDS_MAP
  [190] APPEND
  [191] ADD_KIT
  [192] AT_NOW
  [202] COPY_EXISTING_REGEXP
  [209] UNINSTALL
  [217] COPY_LARGE
  [221] EXTEND_TOP
  [222] LOG
  [225] STRING_SET_EVALUATE
  [229] CLEAR_INLINED
  [233] GET_FILE_ARRAY
  [238] OUTER_SPRINT
  [240] FAIL
  [241] MKDIR
  [242] ADD_PROJECTILE
  [246] SILENT
  [251] EXTEND_BOTTOM_REGEXP
  [252] AT_INTERACTIVE_UNINSTALL_EXIT
  [253] AT_INTERACTIVE_EXIT
  [259] ACTION_MATCH
  [260] LOAD_TRA
  [262] PRINT
  [267] COPY_KIT
  [268] REINCLUDE
  [269] AT_INTERACTIVE_UNINSTALL
  [270] CLEAR_CODES
  [277] COPY
  [281] OUTER_PATCH_SAVE
  [283] MOVE
  [285] DEFINE_PATCH_FUNCTION
  [292] COPY_EXISTING
  [294] ACTION_PHP_EACH
  [298] ACTION_DEFINE_ASSOCIATIVE_ARRAY
  [300] EXTEND_BOTTOM
  [301] GET_DIRECTORY_ARRAY
  [303] ACTION_TRY
  [304] BEGIN
  [306] DISABLE_FROM_KEY
  [309] ADD_SCHOOL
  [314] COPY_RANDOM
  [334] APPEND_OUTER
  [335] STRING_SET_RANGE
  [336] CLEAR_EVERYTHING
  [337] OUTER_SET
  [340] ALTER_TLK
  [349] ACTION_RERAISE
  [351] ALTER_TLK_RANGE
  [356] WITH
  [357] VERBOSE
  [359] EXTEND_TOP_REGEXP
  [364] ACTION_IF
  [365] END
Parse error (state 680) at LPAREN

[SETUP-BGT.TP2] PARSE ERROR at line 9407 column 1-10
Near Text: (
	GLR parse error

[SETUP-BGT.TP2]  ERROR at line 9407 column 1-10
Near Text: (
	Parsing.Parse_error
ERROR: parsing [SETUP-BGT.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error

 


In Topic: Crash in Friendly Arm Inn, BGT-Big World full 11.3

28 March 2013 - 11:22 AM

Hello again.

 

I deleted in AR6800.BCS these strings (in start of script) and recompile it:

 

IF
    Global("W_PMULE_C","ar6800",0)
    !Global("W_PackMuleWrangler","GLOBAL",9)
THEN
    RESPONSE #100
        SetGlobal("W_MWAIT","GLOBAL",3)
        SetGlobal("W_PMULE_C","ar6800",1)
        CreateCreature("W_PWRANG",[1740.1910],14) // Stedd
        CreateCreature("W_MULE",[1825.1910],0) // Pack mule
        ChangeEnemyAlly("W_MULE",NEUTRAL)
        ApplySpellRES("W_MSHAD","W_MULE") // No such index
        ActionOverride("W_MULE",MoveToOffset([1.1]))
        Continue()
END

 

Then game not CTD in going to Friendly Arm Inn. What I should do next?


In Topic: Crash in Friendly Arm Inn, BGT-Big World full 11.3

27 March 2013 - 11:08 AM

...

ToBEx.log:
Spoiler
The cause of the crash: [Wed 27 Mar 2013 22:22:13] Could Not Find Resource: .BAM ... :D

So there's probably a creature that does something it's lacks the animation to do...

 

How to find this creature and delete it? (because it not .bam, open it in notepad++, you will see SOH.bam (SOH - non-printable character)