Jump to content


tachyon

Member Since 19 Mar 2013
Offline Last Active May 04 2013 07:23 PM

Posts I've Made

In Topic: Map markers text replaced by item description

20 April 2013 - 04:37 PM

I was afraid that it would've come to that. The weird part to all this is that I have used BWS and only two mods were added between the end of BG1 and the start of BG2. I made a save file just before I talk to Belt at the end of BG1, stopped the game to install Kagain ToB and Improved random encounter, then start the transition to BG2. Everything else was kept the same (I saved my .ini from the package selection in BWS). I also did a full wipe of my \BGII - SoA\ folder before installing any additional mods. I suppose there's no guarantee it would work even though all the old savegames can be loaded just fine.

 

Well, thanks for your help, Herr Imp.


In Topic: [BGT] CTD when getting waylaid

13 April 2013 - 03:23 AM

I came across this issue recently, when transitioning to AR0041, AR0045 and AR0046. The CRE in question was D0QPHAR1, which came out with UNKNOWN_CRE and UNKNOWN_BAM in arealog.txt. Unfortunately I couldn't find this particular CRE with --biff-type CRE --biff-str D0QPHAR1 for some reason.

EDIT: replaced D0QPHAR1 with RESUNA, didn't work either. MoveToArea("t-test") for the above AR* were completed successfully without crashing. However, MoveToArea() 0041 etc. still crashed the session.

Not quite sure what to do now...