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mk.fg

Member Since 19 Feb 2013
Offline Last Active Mar 17 2013 01:03 AM

Posts I've Made

In Topic: Persistent freezes (especially upon pause/unpause, sometimes spell-cas

20 February 2013 - 06:38 AM

 Let's hope you realize Darpaek is referring to this list of lag medicine, and his part in the #22. Yes, it was know, but he raised the fact that it wasn't in the original list 0-9.


While I was aware of the list from this very thread, the recipie in question looked confusing enough to be discarded as a "#22 reference" (and as I looked for #22 elsewhere, I found it to be id of the message, so thought that he might refer to that instead), so nope, didn't really realize it until now.

Still, so far mines and +4 areas and no freezes (otherwise occurring in nearly every serious fight), so don't know why (some loop condition prehaps?), but here's what seem to be an alternative.

In Topic: Persistent freezes (especially upon pause/unpause, sometimes spell-cas

20 February 2013 - 04:07 AM

Did you try authentic patented #21? IT REALLY DOES WORK!!! ;)


In Topic: Persistent freezes (especially upon pause/unpause, sometimes spell-cas

19 February 2013 - 10:24 AM

Playing through BGT-BG1 as a mage and doing a lot of spellcasting, seem to have bumped into the same thing soon enough.

 

I've noticed that a lot of times when game freezes, marker changes to "casting something on self", even though it never corresponds to what actually happens.

That, and a frequent (esp. in battles) "can not cast multiple instances of the same contingency spell on yourself" messages led me to issue, known as "Turumbar's contingency bug", which is annoying as it is (with these bogus marker feedbacks and messages), so I've disabled it as suggested in other (easily googleable) topics - by firing up NearInfinity and editing baldur.bcs and baldur25.bcs to comment out (they disappear after compiling/saving these scripts) lines with "TUDRWUD" in them.

 

One surprising effect seemed to be that I went through two areas now w/o a signle freeze, while it was insanely common before.

About the only other change I've made slightly before that today is disable party AI (untick icon in bottom-right corner of UI) - got tired of it, but I've got a few freezes after doing that and before commenting out contingency casts.

 

I'm not a modder myself by any stretch of imagination - please take this with a grain of salt, but as far as such gameplay issues go, it really makes the game much less playable, so I thought I'd share it nonetheless.

I'll try to edit this msg out of existence if I'll get similar freezes again.