Jump to content


Fromage

Member Since 27 Dec 2012
Offline Last Active Jan 08 2013 08:44 PM

Topics I've Started

Corrupted copy of Sarah NPC: The Mod itself (sarahtob-v3.1.exe) on mir

27 December 2012 - 01:42 PM

Hello, the PC version hosted on the gibberings3 mirror (http://www.camagna.n...rror/index.html) is corrupted. Extraction stops on the ...18.ogg file. I manually extracted it with winrar to see If I could get farther but no dice.
I downloaded the two other versions, OSX and Linux. Is there an easy way to combine the files to recreate the PC version? Unfortunately I have not done any modding of the Infinity Engine games and would need a bit of help and direction. Or could someone be so kind as to send a link to a valid copy. The only other Internet link I found, on someone's MS Skydrive, also had a corrupted copy. Thank you very much for any help you can provide.

The error message from BWS is below:

The extraction of the following mod(s) failed:
Sarah NPC: The Mod itself (sarahtob-v3.1.exe)

Some files were not extracted. Do you want the BWS to run an integrity test on
those files first, provide the files yourself (see remarks) or just continue?
Enter [t]est, [p]rovide or [c]ontinue.
The following files seem to be damaged:
sarahtob-v3.1.exe
Enter [p]rovide or [c]ontinue.

Error backing-up new GOG BG1&2 installs via BWS vers 20121216

27 December 2012 - 01:34 PM

Just a heads up for everyone with GOG installs. Please read the following three notes:

1. Both current GOG versions of BG1 and BG2 (setup_baldurs_gate_2.0.0.20.exe and setup_baldurs_gate2_2.0.0.12.exe) include and install "Aqrit's DDrawFix for Infinity Engine games". located at : http://bitpatch.com/ie_ddrawfix.html
Thus when you go to back up BWS complains that you already have a mod installed since it sees the "WeiDU.log" file in both "Baldur's Gate" and "BGII - SoA" folders. (Note if you want to install the BiG World Project or use BWS you need to rename the default BG2 installation folder to "BGII - SoA" when installating.) I just renamed the log file to "WeiDU-GOG-orig.log". The backup and additional scripts proceeded as normal without exiting. A copy of the file is below:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~DDRAWFIX/DDRAWFIX.TP2~ #0 #0 // DDrawFix -> Force DirectDraw Emulation: v1.0

2. One other step I did before running the BWS, but that may not be necessary as the post was a year old, is the following per the link:
http://www.reddit.co...ogcom_versions/

4. Make a folder \GOG Games\BGII - SoA\CD5\movies

5. Copy the file 25movies.bif from the folder \GOG Games\BGII - SoA\data\Movies to the new folder your just made.
6. Create a text file in Notepad named BG2-ToBPatchReadMe.txt in \GOG Games\BGII - SoA. This file can and should be blank inside, but it has to exist for a verification process the BiG World Setup does.


3. Change the download directory in BWS to a folder outside your BG folders as they will be deleted when you reinstall the games from the GOG setup files. That way you can keep a copy of the downloads Additionally you may not need to make backups since the GOG installs of the two files take only a few minutes. Probably just as fast as the restoration from the BWS.

Lastly, I am stuck in the extraction process for the "Standard BWS" install package since on e of the files is corrupted, but that's another post. BIG THANKS TO ALL THE MODDERS FOR ENHANCING THE BALDURS GATE SERIES! Ein herzliches Dankeschön! Merci! Doomo arigatoo gozaimasu!