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Wrath_Phoenix

Member Since 27 Jan 2005
Offline Last Active Jun 09 2005 07:54 PM

Posts I've Made

In Topic: Frustrated noob seeks advice.

07 June 2005 - 11:35 PM

I think this is where your problem is too, did you import an erf file from NWNXLeto? If you did you might have to start over as I don't know what else might have been over written. The inc_letto script should start like this:

#include "inc_debug"
//constants defining directories
//must be changed to each install
const string NWN_DIR = "C:/nws1/"; 
const string MOD_DIR = "modules/Nordock-CEP-PRC-Plagued";
const string DB_NAME = "NWN";
const string DB_GATEWAY_VAR = "NWNXLeto";
const string WP_LIMBO = "";

//Script Types
//taken from the build03.18 release notes
/*

If the NWNXLeto is not working and you start a new charector the PRC Character Creator wont start and then new charectors cant leave the entrance :(

Good Luck

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What he said.

mod_dir should not need C:/ E:/ ABCDEFG:/ or any such, just 'modules/(modname)

In Topic: Frustrated noob seeks advice.

06 June 2005 - 06:51 PM

ROFL amazing how you could look at something like that and never really see it :P

Sorry I didnt catch that before blood! LOL


Funny thing Is I laughed about this then turned around and did the same thing on a module update.

Yeah, im not smart.

In Topic: Frustrated noob seeks advice.

06 June 2005 - 02:19 PM

ROFL amazing how you could look at something like that and never really see it :P

Sorry I didnt catch that before blood! LOL



[NWNX]
ServerPort = 5121
ModuleName = "Nordock-CEP-PRC-Plagued"
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 5

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Take the quotes off of the module name, like this:

[NWNX]
ServerPort = 5121
ModuleName = Nordock-CEP-PRC-Plagued
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 5

And hopefully, it should make a profound difference. ;)

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In Topic: Needed from current nordock players.

06 June 2005 - 02:13 PM

Havent seen that yet. The merchants that is, i guess its one of those features id not have found until I actually got in and played more rather then tinkering in the toolset ;)

As for housing, I enjoy the way the housing is sort of, but the housing system im working on implementing will help with some nasty and glaring bugs and bring it a bit more up to date :) Ill show you when Im done if you like =)

Alright, im in the proscess of doing lots of large additions and revamps to the mod that dont really effect it over all but make it just a slight bit 'better'. One of my first questions is I noticed that there seem to be lots of 'housing' resources 'missing' in the mod. Is this purposeful, or is there a method to the mayhem? Where can I find all of the various real estate brokers in the game, and where do I find all of the furniture stores?

Im going to be doing some haughty additions soon including a new housing system and player merchants, I need to know these things...

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In the towns that have banks, you'll usually find the bankers/brokers/furniture merc's in there.  Or, if they have some sort of "housing authority", seperate from the banks.

Most major towns have a CPV player merchant for hire (from the CMDv47 companion to CNR, modified a bit). They tend to have slightly more colorful names, like Big Al and Sammy de Shamme. The dialog itself is a little screwy, but it works. Recent coding should have made it so that they will follow you between areas, so you can really set up shop where you like to.

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Moderator: Locked due to spam

In Topic: Frustrated noob seeks advice.

06 June 2005 - 09:13 AM

Ive been having some issues too, how about you contact me and I show you what i did to fix them? :)

here is what i did.

at prompt

mysql -u root -p
DELETE FROM mysql.user WHERE User = '';
FLUSH PRIVILEGES;
GRANT ALL PRIVILEGES ON *.* TO 'nwnuser'@'localhost'
IDENTIFIED BY 'nwnuser' WITH GRANT OPTION;
SET PASSWORD FOR 'nwnuser'@'localhost' = PASSWORD('nwnuser');

then in control centre i selected a new file as follows:-

Name = nwn
        Host Name = localhost
        User Name = nwnuser
        Password = nwnuser
        port 3306

it tested ok i added it, created a new db called nwn from the tree, selected query and added this

USE nwn;
CREATE TABLE pwdata (
player varchar(64) default '',
tag varchar(64) default '',
name varchar(64) default '',
val text,
expire int(11) default '0',
last timestamp(14) NOT NULL,
KEY idx (player,tag,name)
) TYPE=MyISAM;

then executed it, this all came back fine

then i imorted a sql db file and executed that fine too.



; NWNX2 configuration file
; These are the default values for NWNX2. Values specified on the command
; line take precedence.

[NWNX]
ServerPort = 5121
ModuleName = "Nordock-CEP-PRC-Plagued"
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 5

[ODBC2]
; Log file
MaxLogSize = 512 ; in KByte
LogLevel = 1 ; 0=nothing, 1=only errors, 2=everything

; Use these two settings for the SQLite internal database
;source = sqlite
;file = sqlite.db

; Use these two settings for ODBC connections
;source = odbc
;dsn = nwn

; Use these five settings for MySQL connections
source = mysql
server = localhost
user = nwnuser
pwd = nwnuser
db = nwn

; Set hookscorco to false if you want to disable hooking of
; StoreCampaignObject and RetrieveCampaignObject entirely
hookscorco = true

[PROFILER]
MaxLogSize = 512 ; in KByte
LogLevel = 1 ; 1=overall statistics, 2=full script callstack


the database says its connected and running ok from the control centre.

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