I don't know if ignoring conflicts will be enough. You are welcome to try. CA is still in BWS because no one has asked about it for a long time and we did not know it was not working until now. I will try to work on it next week.
Many thanks
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16 July 2016 - 10:26 AM
I don't know if ignoring conflicts will be enough. You are welcome to try. CA is still in BWS because no one has asked about it for a long time and we did not know it was not working until now. I will try to work on it next week.
Many thanks
15 July 2016 - 05:59 PM
If you set BWS to "pause after downloads" and at that time manually extract the resource fixer into the game directory, that might satisfy BWS' mod presence test and allow the install to proceed.
How does BWS work ? because they are other conflict later in the install, about 5 mods preselected by the recommended auto-install are presented incompatible. Is it because the CA install wasn't update for a long time ? If I ignore all the incompatible mods, and continue the install, do you think that the game would run properly ? Or should I just install the CA mod without BWP, and in this case, why is the CA install in BWP still present ?
15 July 2016 - 11:26 AM
Hey everyone,
I'm installing the Classic Adventures Mod 53 +53a through the BWP auto install.
I selected the recommended installation and haven't change any advance setting.
I followed all the first stapes, clean install + save. (vanilla game (SoA, ToB and patch))
I have all the new files in the BWP download folder and the auto install confirm the presence off all the files needed.
I have an issue during the installation :
##### Resource Fixer #####
The mod was not found.
I downloaded the Resource Fixer v1 myself in the Download folder.
But the auto install don't find it.
What should I do ? continue the installation without the Resource Fixer ?
15 July 2016 - 10:28 AM
OK, I skipped all the conflict from the installation (they are many) and started a game, everything seems to work.
Just a word about the additional mods, I know that CA is a self contained Total Conversion mod. But I read too that some mods are compatible with (animation fix + additional, rebalancing, bug corrections, better ADD or DD rules integrations, and most of it: better AI). Assuming that a part of BPW was built for the CA installation, I think it's a good way to run the CA mod.
What's your point of view about BWP ?
I let you know later in this tread if everything runs properly. I will have the time to play in a month or two, for the moment I just try to install everything properly.
14 July 2016 - 11:17 AM
Hey everybodies
Any news for an update ?
I assume that 6 years without any update means that the project is dead.
No modder is interested to continue this mod ?
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