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MajorDrag

Member Since 06 Dec 2012
Offline Last Active Jan 08 2013 06:44 AM

Posts I've Made

In Topic: BiG World Setup Beta-Testing

06 December 2012 - 03:23 PM

I'm just running through my first install of 11 and it's gone mostly fine. One thing I noticed in the component selection was that there were some identical options in scs and scsII which weren't listed as conflicting, such as chance of dropped potions breaking, faster bears, those kind of options. For some reason the potions option comes up as orange on scs but standard green in scsII. That's the only UI confusion, other than that there are no crashes so far, other than Kagain's Korner from the 'BG1 NPCs for SoA' not getting installed, even after a fresh download and retry. Couldn't see the reason behind why this is.

Got a question on the lvl1 NPCs mod too. I'm assuming the tweaks are handled just as they are in the component list, but is one able to select the classes/stats of NPCs if their component is selected? Just not really sure about this mod in the setup, it's always confused me but I've forgotten how I used to get around it.
EDIT~ Just got to that point and I'm glad to see it's asking for choices in the console. Always assumed it would just skip ahead with some presets, has it always been like this?

Finally I'd like to say this seems to be going great, congrats. Been following this project since...BWP 7.0 I think, it's great to see firstly the inclusion of component choices but also their conflicts too, very helpful.